Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12314716651391791899 (custom seed) 21 Xiscapia the Magician (level 2, 20/20 HPs) Began as a Demonspawn Hedge Wizard on Jan 5, 2024. Got out of the dungeon alive. The game lasted 00:03:18 (1206 turns). Xiscapia the Magician (Demonspawn Hedge Wizard) Turns: 1206, Time: 00:03:18 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 65% Magic: 6/6 EV: 12 Int: 15 God: Gold: 51 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: icy blue scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of torment {unknown} g - a scroll of noise {unknown} i - a scroll of acquirement {unknown} k - a scroll of enchant weapon {unknown} Potions d - a potion of magic f - a potion of mutation {unknown} h - a potion of invisibility {unknown} j - a potion of haste {unknown} Skills: + Level 0.7 Fighting + Level 2.0 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 1.2 Summonings + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 12% N/A 19% 2 Slow Hex 8% N/A 21% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. There is an open door here. A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. There is an open door here. Found a whip. You see here a +0 whip. You see here a +0 whip. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######.......##.##### #..).##..#.# #....###.>.# ###### ##.## #.# #.########### #........)..# ######.####.# ########## #.>@...# #.# #........# ######## #.# #........# #.# #........# #.# #........# #.# #........##############.# ##.#..##..)..............# .#.#..#################### .#.#.....).........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 goblins (D:1) 2 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xiscapia the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 374 | D:1 | Reached skill level 1 in Translocations 446 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 446 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/6 1206 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Dodging | 2 | 2.0 Fighting | | 0.7 Stealth | | 1.9 Spellcasting | | 3.1 Conjurations | | 1.3 Summonings | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Magic Dart || 31 Armour: Robe || 6 Dodge: Dodged || 14