Seeded DCSS version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 12314716651391791899 (custom seed) 48 Xiscapia the Magician (level 3, 25/25 HPs) Began as a Demonspawn Hedge Wizard on Jan 5, 2024. Got out of the dungeon alive. The game lasted 00:06:32 (1396 turns). Xiscapia the Magician (Demonspawn Hedge Wizard) Turns: 1396, Time: 00:06:33 Health: 25/25 AC: 2 Str: 10 XL: 3 Next: 50% Magic: 7/7 EV: 17 Int: 16 God: Gold: 959 SH: 5 Dex: 12 Spells: 7/8 levels left rFire . . . h - +0 quick blade (venom) rCold . . . (no shield) rNeg + . . l - +0 robe {rN+} rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ f - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: reflection @: no status effects A: magic regeneration, sturdy frame 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 959 gold pieces. Inventory: Hand Weapons h - a +0 quick blade of venom (weapon) Missiles a - 4 poisoned darts Armour c - a +0 hat (worn) l - a +0 robe of positive energy (worn) Jewellery f - a +5 ring of evasion (left hand) j - an amulet of reflection (around neck) Scrolls k - a scroll of identify {unknown} Potions b - a potion of brilliance {unknown} d - a potion of magic e - a potion of might {unknown} g - a potion of ambrosia {unknown} i - 2 potions of curing {unknown} Skills: + Level 0.9 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 1.6 Conjurations + Level 1.4 Summonings + Level 1.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Call Imp Summ 14% N/A 16% 2 Lesser Beckoning Tloc 14% N/A 16% 2 Slow Hex 8% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Gell's Gravitas Tloc 7% N/A 30% 3 Teleport Other Tloc 7% N/A 30% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Tukima's Dance Hex 2% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 5% 2d3 78% 4 Cause Fear Hex 1% N/A 88% 4 Fireball Conj/Fire 2% 3d4 98% 5 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History The hobgoblin shouts! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A giant cockroach comes into view. You closely miss the hobgoblin. x2 The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the giant cockroach. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is lightly wounded. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach looks as sick as possible! You hit the giant cockroach but do no damage. The giant cockroach looks as sick as possible! The giant cockroach is almost dead. You kill the giant cockroach! Things that are here: a giant cockroach corpse; a hobgoblin corpse Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 4 stones. Things that are here: a +0 chain mail; a +0 dagger Things that are here: 2 stones; a +0 club; a +0 dagger There is a staircase leading out of the dungeon here. You have escaped! ##########.## #.# #...........# #.# #).#######..# #.# #### #...## #..# ##.# ...# #.##.#####..# ####.## .#.# #.###...###.###...### ...###.# ###...###...###.######## ....##.######.......###[......... ............###.@.### #.......... ....###.#####.......###.####..... .#.......###...###...#### #.###. ....###.##..(### ###...## #.# #. .##.# #.#.#### ####.####.# #. ###.###.(##.# ##.#...# #. ........###.# #..#.### #. ###.##### #.# #.#...####. ###.## #.# #...#...... There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons 4 bats An endoplasm (D:1) 3 giant cockroaches 5 hobgoblins A quokka (D:2) A frilled lizard (D:1) 6 goblins (D:1) 8 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xiscapia the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 112 | D:1 | Reached skill level 1 in Translocations 328 | D:1 | Identified 3 scrolls of acquirement 328 | D:1 | Acquired the Book of Destructive Hexes 329 | D:1 | Acquired 940 gold pieces 330 | D:1 | Acquired a +0 quick blade of venom 397 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 780 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 780 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/7 824 | D:1 | You fall into a shaft and drop 1 floor! 1396 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, minmay_tromino_v4_b D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.4 Dodging | 2 | 2.1 Stealth | 2 | 2.1 Fighting | | 0.9 Spellcasting | | 3.1 Conjurations | | 1.6 Summonings | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 24 Quick blade || 67 Punch || 1 Cast: Magic Dart || 54 Use: Scroll || 3 Armour: Robe || 19 Dodge: Dodged || 33 Block: Other || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1402 | 1283 | 119 | 243 | 735 | 2 | 701.0 | Dungeon | 1402 | 1283 | 119 | 243 | 735 | 2 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1139 daAuts D:2: 262 daAuts