Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 11659832927751937120 101 XomNomNom the Chopper (level 4, -2/41 HPs) Began as a Hill Orc Monk on Oct 14, 2023. Slain by Edmund ... wielding a +6 flail of venom (11 damage) ... on level 4 of the Dungeon. The game lasted 00:11:43 (2109 turns). XomNomNom the Chopper (Hill Orc Monk) Turns: 2109, Time: 00:11:45 Health: -2/41 AC: 9 Str: 15 XL: 4 Next: 75% Magic: 4/4 EV: 11 Int: 16 God: Gold: 169 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . n - +4 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth m - +6 ring of intelligence HPRegen 0.26/turn r - +6 ring of dexterity MPRegen 0.09/turn %: no passive effects @: confused, brilliant, lethally poisoned (-2 -> -23), ambrosia-drunk, glowing A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles q - 2 poisoned darts Armour b - a +0 robe d - an orb of light (worn) n - a +4 ring mail (worn) Jewellery m - a +6 ring of intelligence (left hand) r - a +6 ring of dexterity (right hand) Wands k - a wand of polymorph (4) (quivered) Scrolls f - a scroll of blinking {unknown} g - a scroll of fog {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} p - a scroll of enchant armour {unknown} s - a scroll of teleportation {unknown} t - a scroll of identify {unknown} Potions e - a potion of cancellation {unknown} h - a potion of invisibility {unknown} i - 2 potions of brilliance o - a potion of curing {unknown} Skills: + Level 4.7 Fighting * Level 5.9 Axes - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Call Imp Summ 0% N/A 58% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 83% 3 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Message History You see here a +0 flail. Edmund the Younger comes into view. He is wielding a +6 flail of venom. Edmund shouts! Edmund moves out of view. An ogre comes into view. It is wielding a +0 giant spiked club. Found 10 gold pieces. Edmund says, "I'm quite good with sums, too." Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +6 flail of venom and wearing a +0 chain mail (haloed, will become a polar bear, a worm, or an adder, chance to affect: 49%) Edmund resists with some effort. Edmund hits you with a +6 flail of venom! You are poisoned. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +6 flail of venom and wearing a +0 chain mail (haloed, will become a polar bear, a worm, or an adder, chance to affect: 49%) Edmund resists with some effort. You feel very sick. Edmund hits you with a +6 flail of venom! You are more poisoned. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +6 flail of venom and wearing a +0 chain mail (haloed, will become a polar bear, a worm, or an adder, chance to affect: 49%) Edmund resists with some effort. You feel very sick. Edmund hits you with a +6 flail of venom. You are more poisoned. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Edmund says, "People think my brother is the best. I think he's crazy." Edmund barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund hits you with a +6 flail of venom! You die... Edmund says, "That'll show my brother!" .#.#....##.. .#.#....+ .$... .#.#....# #.... . .#.#....# #.... .. .#..##### #.... ... .#..#...# +....#+##.. .#..#...# .....O. ....#..# #@..# #####..# #.@.# .......# #...# ....>..## #...# .......'# #...# .......########...###### ..............#...#..... #..##.........#...#..... #..####.......#...#..... ........#######...###### You could see Edmund and an ogre. Vanquished Creatures An adder (D:4) 3 dart slugs 6 orcs (D:4) 8 ball pythons 5 bats 8 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 6 kobolds 4 quokkas 4 frilled lizards 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XomNomNom the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 517 | D:1 | Reached XP level 3. HP: 29/33 MP: 3/3 820 | D:2 | Reached skill level 5 in Axes 1162 | D:2 | Reached XP level 4. HP: 35/41 MP: 4/4 2101 | D:4 | Noticed Edmund 2104 | D:4 | Noticed an ogre 2109 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, hex_medium, minivault_14 D:2: layout_loops_cross, minmay_split_cup_large D:3: layout_rooms, ebering_ghost_disaster_area, minmay_cut_off, uniq_ijyb D:4: layout_gridville, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_c, co_window_cross_3, co_window_2corner, co_window_2corner, co_window_paths_c, co_window_broadway_b, co_window_corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.7 Axes | 5 | 5.9 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 136 | 61 || 197 Evoke: Wand | | 3 || 3 Use: Potion | | 2 || 2 Armour: Robe | 72 | 1 || 73 Ring mail | | 38 || 38 Dodge: Dodged | 90 | 43 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2116 | 2116 | 0 | 134 | 717 | 4 | 529.0 | Dungeon | 2116 | 2116 | 0 | 134 | 717 | 4 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 679 daAuts D:4: 626 daAuts D:3: 12 daAuts