Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 11646176918368142605 109 YayAnonymity the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on Nov 7, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1187 turns). YayAnonymity the Magician (Djinni Conjurer) Turns: 1187, Time: 00:03:50 Health: -1/40 AC: 2 Str: 6 XL: 5 Next: 13% Gold: 94 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . j - +2 whip (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons j - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation c - a scroll of identify {unknown} e - a scroll of immolation {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} Potions f - a potion of haste {unknown} i - a potion of magic {unknown} Skills: * Level 3.3 Fighting - Level 2.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Soul Splinter Necr 88% N/A 1% 1 f - Blink Tloc 44% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The water moccasin completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##...#.## ##....... . ###.......##. .........$. ###.......# #........# #.......# #.)..S@.# ..)......# #<.......# #........# #........# ..######## # You could see a water moccasin. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) 2 dart slugs (D:1) 2 orcs (D:3) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins A quokka (D:2) 8 ball pythons 8 bats 5 frilled lizards 6 kobolds 3 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YayAnonymity the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | YayAnonymity set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 111 | D:1 | Reached skill level 1 in Fighting 289 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 289 | D:1 | Learned a level 1 spell: Soul Splinter 660 | D:2 | Reached XP level 4. HP: 33/34 MP: 0/0 916 | D:2 | Found Ecaok's Antique Weapon Shop. 1177 | D:3 | Reached XP level 5. HP: 33/40 MP: 0/0 1177 | D:3 | Learned a level 2 spell: Blink 1177 | D:3 | Noticed a water moccasin 1187 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, minmay_fountain_box, st_stairs_7 D:2: layout_basic, serial_shops, shop, nicolae_concentric_dashed_squares_wild D:3: layout_loops_cross, hellmonk_ecumenical_altar_run_dry, minmay_crystal_room, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 29 || 105 Searing Ray | | 4 || 4 Use: Scroll | | 1 || 1 Armour: Robe | 3 | 6 || 9 Skin | 1 | || 1 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1186 | 1157 | 29 | 0 | 921 | 3 | 395.3 | Dungeon | 1186 | 1157 | 29 | 0 | 921 | 3 | 395.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 600 daAuts D:2: 565 daAuts D:3: 20 daAuts