Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 14572317272051945227 27 YayAnonymity the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on May 5, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1242 turns). YayAnonymity the Conjurer (Deep Elf Conjurer) Turns: 1242, Time: 00:01:45 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 2/8 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons f - a +2 short sword of venom (weapon) Missiles d - a throwing net i - 6 boomerangs Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - a potion of heal wounds {unknown} h - a potion of lignification {unknown} j - a potion of berserk rage {unknown} Skills: + Level 0.4 Fighting + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss Terence. Terence is heavily wounded. You stop channelling your searing ray. Terence looks irritated. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #.......# #.......# . #.......######## .##..............# ## .................# ... #................# .... #.....####.......# ..... #.....####.......#...... +.....'..+......@@...... #.....####.......#...... ......# ######### ####+ #####.# ..).#.# .##.#.# ....#.# .#..#.# .#..#.# You could see Terence. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 2 giant cockroaches (D:1) 2 goblins 4 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YayAnonymity the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 340 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 411 | D:1 | Learned a level 2 spell: Searing Ray 1233 | D:2 | Noticed Terence 1242 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_lined_3_way, infiniplex_forest_lined_1, infiniplex_forest_lined_4_way, infiniplex_forest_zigzag_2, infiniplex_forest_side_room D:2: layout_basic, basic_altar, uniq_natasha, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1240 | 1217 | 23 | 0 | 1098 | 2 | 620.0 | Dungeon | 1240 | 1217 | 23 | 0 | 1098 | 2 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 96 daAuts