Dungeon Crawl Stone Soup version 0.31-a0-810-ga77100ea1a (webtiles) character file. Game seed: 11569595354648327512 1 Yeesh the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Sept 22, 2023. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (48 turns). Yeesh the Grave Robber (Ghoul Necromancer) Turns: 48, Time: 00:01:01 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth * Level 0.4 Unarmed Combat - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 32% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d6 19% 3 Animate Dead Necr 8% N/A 52% 4 Agony Necr 8% N/A 86% 5 Summon Hydra Summ 0% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Wereblood Tmut Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A giant cockroach comes into view. A jackal comes into view. A ball python comes into view. The hobgoblin shouts! You hear a shout! There is a stone staircase leading down here. The kobold throws a stone. The stone hits you. You open the door. There is an open door here. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You scratch the jackal. You kill the jackal! The rat bites you but does no damage. You barely miss the kobold. A hobgoblin breaks down the door. The rat bites you. You die... #.....# .. #.....# #.. #.....##### #..# #.........# #...# #.........# ###...# #......# .......###'+'+++# .......#..'....+ ..........+@<..+ ######.#..+Kr..+ #....+B...+ #..#.+''+++... ###..#..g........ ###.............).. #S.......l####..... ####.......# ##### #.##>##h# You could see a giant cockroach, a hobgoblin, a kobold, a frilled lizard and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yeesh the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 48 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 6 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 20 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 20 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts