Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10141276700043774897 63 Yendor the Apothecary (level 4, 31/31 HPs) Began as a Djinni Hedge Wizard on Dec 18, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:11:01 (1396 turns). Yendor the Apothecary (Djinni Hedge Wizard) Turns: 1396, Time: 00:11:02 Health: 31/31 AC: 2 Str: 11 XL: 4 Next: 31% Gold: 45 EV: 11 Int: 16 God: SH: 0 Dex: 12 rFire + + . h - +2 dagger (venom) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection d - a +0 short sword of chaos f - a +0 club h - a +2 dagger of venom (weapon) i - a +0 heavy spear m - a +2 spear of venom Missiles e - 9 poisoned darts k - 3 javelins l - 6 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +0 chain mail Potions g - a potion of degeneration o - a potion of haste Skills: + Level 0.5 Fighting + Level 0.7 Polearms + Level 0.2 Armour + Level 3.2 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 28% N/A 6% 2 c - Call Imp Summ 28% N/A 6% 2 d - Grave Claw Necr 28% 2d9 6% 2 e - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 6 gold pieces. You now have 45 gold pieces (gained 6). There is an open door here. An adder comes into view. Okay, then. Found a club. Found a stone staircase leading up. The adder hisses angrily. The adder misses you. You closely miss the adder. The adder closely misses you. You hit the adder. The adder is poisoned. The adder is lightly wounded. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you. The adder bites you but does no damage. You hit the adder. The adder looks as sick as possible! The adder is heavily wounded. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder bites you. You hit the adder. You kill the adder! You see here an adder corpse. There is an open door here. A kobold comes into view. It is wielding a +0 spear. The kobold moves out of view. The kobold throws a stone. The stone closely misses you. The kobold hits you from afar with a +0 spear. The kobold hits you from afar with a +0 spear. The kobold hits you but does no damage. You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold is poisoned. The kobold closely misses you. You hit the kobold. You kill the kobold! You swing at nothing. You swing at nothing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #...... #....# #.#.)..# #.#.@..# #.#....# #.#....## #.......# #.......# #.......# #.......# #####..##### ######## #......# #...#..' There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 6 ball pythons 3 endoplasms 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 bats 7 kobolds 5 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:2) A rat (D:2) 3 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yendor the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Yendor set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 82 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 376 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 376 | D:1 | Learned a level 1 spell: Summon Small Mammal 924 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 1396 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: minmay_razor_zed, layout_basic, minmay_pentomino_s4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Fighting | | 0.5 Polearms | | 0.7 Armour | | 0.2 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 32 | || 32 Short sword | 4 | || 4 Dagger | | 16 || 16 Cast: Magic Dart | 33 | 3 || 36 Summon Small Mamm | 6 | || 6 Call Imp | 3 | || 3 Blink | 1 | || 1 Grave Claw | 1 | || 1 Mephitic Cloud | | 1 || 1 Use: Scroll | 4 | 1 || 5 Potion | 3 | || 3 Armour: Chain mail | 12 | || 12 Robe | 17 | 14 || 31 Dodge: Dodged | 21 | 10 || 31