Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 3014017031982475303 25 Yeulien the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Feb 3, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:12:25 (683 turns). Yeulien the Conjurer (Octopode Conjurer) Turns: 683, Time: 00:12:26 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 0/6 EV: 13 Int: 22 God: Gold: 38 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) g - a +0 dagger i - a +0 club Armour j - a +0 leather armour Talismans k - a beast talisman Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of magic c - a potion of might {unknown} f - a potion of invisibility {unknown} h - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Momentum Strike Conj/Tloc 24% 3d8 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Blink Tloc 4% N/A 21% 2 Lesser Beckoning Tloc 4% N/A 21% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The endoplasm completely misses you. You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal misses you. Found a golden potion. The jackal bites you. You die... . .### ... ####.. .... #.. #h###.###. #.@h...... #h#....... #.#..#.... #<#....... #.#.#... # #.#....... #.### #.## .#. !# # # You could see 3 jackals. Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) A kobold (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yeulien the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 14/17 MP: 3/5 529 | D:1 | Learned a level 2 spell: Momentum Strike 681 | D:2 | Reached XP level 3. HP: 5/21 MP: 2/6 683 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minivault_19, amcnicky_mini_pool_small D:2: layout_loops_ring, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_crystal, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 5 Short sword || 14 Tentacles || 2 Punch || 1 Cast: Magic Dart || 20 Momentum Strike || 1 Armour: Skin || 17 Dodge: Dodged || 32