Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1191736293694815482 0 Yllest the Apothecary (level 1, 0/13 HPs) Began as a Coglin Alchemist on Oct 24, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (41 turns). Yllest the Apothecary (Coglin Alchemist) Turns: 41, Time: 00:01:13 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) Okay, then. Okay, then. The helpless bat fails to defend itself. You hit the bat. The bat is moderately wounded. The bat misses you. x2 You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. Okay, then. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded, 52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! The bat hits you. Unknown command. Unknown command. Welcome back, Yllest the Coglin Alchemist. Press ? for a list of commands and other information. The bat misses you. The bat hits you. The bat barely misses you. The bat hits you. The hobgoblin closely misses you. The bat barely misses you. The hobgoblin hits you. Your magical contamination has completely faded away. The bat closely misses you. The hobgoblin closely misses you. The bat misses you. The hobgoblin closely misses you. The bat misses you. The bat hits you but does no damage. The hobgoblin hits you. The hobgoblin misses you. The bat closely misses you. The hobgoblin hits you. The bat completely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ###.#?...##........... ###.#.#....##.♣.♣.♣.♣.♣. .. ...#.#..###............ .. #.#.#....∩.≈≈≈≈≈≈≈≈≈≈≈ ####.#......###............ ......>.$#+#####.♣.♣.♣.♣.♣. ######.......# #........... #.......b...# ############ ....#...g@..# #...........# ###...#.##### #...#.# #...... #####.# .. You could see a hobgoblin and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yllest the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 2 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 14