Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 3319123637155453081 920 Yogidamonk the Trooper (level 8, -5/62 HPs) Began as a Djinni Conjurer on May 30, 2023. Slain by an ice beast (21 damage) ... on level 5 of the Dungeon. The game lasted 00:06:51 (5749 turns). Yogidamonk the Trooper (Djinni Conjurer) Turns: 5749, Time: 00:06:52 Health: -5/62 AC: 2 Str: 6 XL: 8 Next: 31% Gold: 244 EV: 12 Int: 23 God: SH: 0 Dex: 11 rFire + + . r - +0 dagger (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons r - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) Wands q - a wand of paralysis (9) Scrolls b - 2 scrolls of enchant weapon {unknown} c - 7 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} f - a scroll of torment {unknown} h - a scroll of immolation {unknown} i - 3 scrolls of amnesia {unknown} k - 2 scrolls of enchant armour {unknown} m - a scroll of brand weapon {unknown} p - a scroll of teleportation {unknown} Potions e - a potion of cancellation {unknown} g - a potion of curing {unknown} j - 2 potions of brilliance {unknown} l - a potion of berserk rage {unknown} n - 3 potions of heal wounds {unknown} o - a potion of mutation {unknown} s - a potion of flight {unknown} Skills: - Level 6.3 Fighting - Level 2.3 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 2% 3 d - Fulminant Prism Conj/Hex 16% 3d10 9% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 9% 4 f - Slow Hex 100% N/A 1% 1 g - Static Discharge Conj/Air 66% 2-5/arc 1% 2 h - Inner Flame Hex/Fire 33% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Okawaru Qazlal Trog Xom Yredelemnul Zin Annotations: D:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 81% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 81% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 81% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 81% to hit) The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! You die... .... .... .... ... .... ... .... #.. #.. #.# #.# #Y# #@# #.# # ##.# # #..# ## #..# ##. #..####### #P. #.##≈≈≈≈≈# ####. #.##≈♣.♣≈# ##P#.. ### ##..'.._.≈# #....> You could see an ice beast. Vanquished Creatures An ice beast (D:5) 2 phantoms An ogre (D:5) A centaur (D:5) A scorpion (D:4) An orc priest (D:5) A gnoll bouda (D:5) A hound (D:5) An iguana (D:5) 6 orc wizards 7 adders 5 gnolls (D:5) A worm (D:2) 4 dart slugs 4 orcs 4 bats 10 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 4 jackals 5 kobolds 3 quokkas 7 ball pythons 2 frilled lizards (D:3) 5 rats 90 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yogidamonk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yogidamonk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 598 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 598 | D:2 | Learned a level 1 spell: Slow 1678 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1800 | D:3 | Found a basalt altar of Yredelemnul. 1801 | D:3 | Found an iron altar of Okawaru. 1921 | D:3 | Reached skill level 1 in Fighting 2252 | D:3 | Reached skill level 2 in Fighting 2252 | D:3 | Reached XP level 5. HP: 30/38 MP: 0/0 2252 | D:3 | Learned a level 2 spell: Static Discharge 2795 | D:4 | Noticed a phantom 2803 | D:4 | Killed a phantom 2804 | D:4 | Reached skill level 3 in Fighting 2804 | D:4 | Reached XP level 6. HP: 19/47 MP: 0/0 3173 | D:4 | Reached skill level 4 in Fighting 3511 | D:5 | Entered Level 5 of the Dungeon 3516 | D:5 | Noticed an ogre 3779 | D:4 | Reached skill level 5 in Fighting 4174 | D:4 | Reached XP level 7. HP: 46/54 MP: 0/0 4174 | D:4 | Learned a level 3 spell: Inner Flame 4379 | D:5 | Found a staircase to the Ecumenical Temple. 4393 | D:5 | Reached skill level 6 in Fighting 4682 | Temple | Entered the Ecumenical Temple 5043 | D:5 | Reached skill level 5 in Spellcasting 5043 | D:5 | Reached XP level 8. HP: 39/62 MP: 0/0 5709 | D:5 | Found a stormy altar of Qazlal. 5749 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_rooms D:3: cheibrodos_old_hovel, layout_loops_corners, chequers_temple_overflow_statue_of_worship D:4: layout_basic, lightli_corner_chamber D:5: layout_cave_pods, nicolae_hepliaklqana_hippocampus, kennysheep_little_box, minmay_temple_entry_gardened_gates, amethyst_killhole Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.7 Fighting | 2 3 5 6 | 6.3 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 8 | || 18 Punch | 1 | | || 1 Cast: Magic Dart | 73 | 80 | 7 || 160 Searing Ray | | 22 | 56 || 78 Fulminant Prism | | 1 | || 1 Armour: Robe | 3 | 4 | 2 || 9 Dodge: Dodged | 15 | 16 | 6 || 37