Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 3275465392918514156 37 YungCoward the Grave Robber (level 3, 0/16 HPs) Began as a Vampire Necromancer on Jan 30, 2022. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:45 (1760 turns). YungCoward the Grave Robber (Vampire Necromancer) Turns: 1760, Time: 00:05:45 Health: 0/16 AC: 2 Str: 7 XL: 3 Next: 21% Magic: 1/6 EV: 12 Int: 17 God: Gold: 89 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . SeeInvis + d - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, [frail 1] a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of vulnerability {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} Potions e - a potion of berserk rage {unknown} i - a potion of ambrosia {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 2.5 Dodging * Level 3.8 Stealth * Level 2.3 Spellcasting * Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 72% 1d7 2% 1 b - Animate Skeleton Necr 36% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 9% N/A 26% 4 Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing nearby to animate! Found a stone staircase leading up. There is a stone staircase leading up here. 2 worms come into view. Found a club. Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, chance to affect: 83%) The worm barely resists. The worm falls through a shaft! The shaft crumbles and collapses. The worm writhes in agony. The worm barely resists. The worm writhes in agony. The worm writhes in agony. The worm writhes in agony. You are too depleted to draw on your mana recklessly! Found a stone staircase leading down. The worm bites you. You hit the worm. The worm is heavily wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you. You die... .# ... .... #### .^.^.#..#### >..........# ..)...#.##.# ......w@...# .....##.#..######## ^^. ##.#..<....... . #.....######## #..#.........# . .. .. #####.######.# . .#. #........# . ... #######..#####. ## ... #........ You could see a worm. Vanquished Creatures 2 dart slugs 3 bats An endoplasm (D:2) A giant cockroach (D:2) 4 goblins 2 hobgoblins 7 jackals (D:2) A ball python (D:1) 2 frilled lizards 4 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YungCoward the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 275 | D:1 | Found a faded altar of an unknown god. 414 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1310 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1310 | D:2 | Reached XP level 3. HP: 8/16 MP: 2/6 1760 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, ebering_ecumenical_altar_hall D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, basic_altar, grunt_decor_fettered, nicolae_wormholes Action || total -------------------------++------- Melee: Dagger || 41 Bite || 4 Cast: Pain || 51 Animate Skeleton || 1 Abil: Exsanguinate || 2 Revivify || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 46