Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 16089918845162335031 11 YungCoward the Sneak (level 2, -5/20 HPs) Began as a Gnoll Wanderer on Jan 30, 2022. Slain by a gnoll (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (467 turns). YungCoward the Sneak (Gnoll Wanderer) Turns: 467, Time: 00:01:52 Health: -5/20 AC: 3 Str: 11 XL: 2 Next: 29% Magic: 4/7 EV: 11 Int: 11 God: Gold: 13 SH: 0 Dex: 11 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery g - a +6 ring of intelligence h - a ring of magical power Scrolls e - a scroll of fog {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of magic {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 7.7 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 2.0 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 5.3 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 7% 1 b - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% N/A 11% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Summon Lightning Spire Summ/Air 8% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! The zap hits the gnoll. The gnoll is lightly wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is lightly wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the frilled lizard. You kill the frilled lizard! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... ###...#######....####### ...........†............ ###...#######....#### ##### ####.# #.# #.# ....... #.# ....... #.# ....... ###### #######@# ...l... #....####.....#g# ..... ##...............# ... . ....<.........##†###.##.... ###..##+####..!.........# .....##.. ##...#........... ##...#.##+.#.........#..##. ##...#.# # #.........# (# ##...# # #..#........ # You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YungCoward the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | YungCoward set off with the following items: a +0 club, a | +0 robe, a +0 cloak; and the following spells available to | memorise: Shock, Slow, Static Discharge, Inner Flame, | Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Slow 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 466 | D:1 | HP: 1/20 [gnoll (5)] 467 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 0.3 Stealth | | 7.7 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Conjurations | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 5.3 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Club || 18 Bite || 1 Cast: Shock || 13 Armor: Robe || 8 Dodge: Dodged || 14