Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. ZACKK the Conjurer (Draconian Conjurer) Turns: 140, Time: 00:07:41 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 18 God: Gold: 11 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger Missiles d - 5 large rocks Potions a - a potion of magic b - a glowing red potion Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Foxfire Conj/Fire 36% 2x1d5 8% 1 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You now have 11 gold pieces. Found a stone staircase leading down. Unknown command. An endoplasm comes into view. Found 5 large rocks. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. The endoplasm closely misses you. The endoplasm barely misses you. Found a book of Conjurations. The endoplasm attacks as it pursues you! The endoplasm hits you. You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. You punch the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. You kill the endoplasm! You feel yourself speed up. Found a stone staircase leading down. You see here 5 large rocks. d - 5 large rocks Found a book of Geomancy. HP restored. A ball python comes into view. The ball python moves out of view. You see here a book of Conjurations. You pick up a book of Conjurations and begin reading... Unfortunately, you learned nothing new. Unknown command. Saving game... please wait. #.##.# #.# ♣ ..#.# ... ♣### #.# ...##.# ...# #.# ##....># ...###.####....# ♣...##.........# ♣........##..#.## ♣##....#....##..## ♣#..##..........@### ♣............###.....# .#####....#..........# #####..........##....# ................#...... ###.............#....#.# #.................#. . #.#...............#.. #.##>..##...#...## There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZACKK the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 14 Punch || 1 Armour: Skin || 5 Dodge: Dodged || 9