Dungeon Crawl Stone Soup version 0.27-b1-41-gafb5482f4b (webtiles) character file. Game seed: 12008734769605786239 104 ZARRMARR the Insei (level 4, 0/32 HPs) Began as a Merfolk Transmuter on July 28, 2021. Slain by Sigmund (5 damage) ... on level 2 of the Dungeon. The game lasted 00:10:09 (6320 turns). ZARRMARR the Insei (Merfolk Transmuter) Turns: 6320, Time: 00:10:10 Health: 0/32 AC: 2 Str: 10 XL: 4 Next: 80% Magic: 7/7 EV: 13 Int: 13 God: Gold: 190 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 190 gold pieces. Inventory: Missiles b - 94 stones (quivered) Armour a - a +0 robe (worn) Magical Staves e - a staff of earth Scrolls c - 2 scrolls of immolation {unknown} g - a scroll of identify {unknown} i - a scroll of torment {unknown} j - a scroll of teleportation {unknown} Potions f - 2 potions of curing h - a potion of haste {unknown} Skills: + Level 1.2 Fighting + Level 1.5 Throwing + Level 3.3 Dodging + Level 1.4 Stealth + Level 4.3 Unarmed Combat + Level 2.5 Spellcasting + Level 3.1 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 43% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 58% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Bolt of Magma Conj/Fire/Erth 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You see here a +0 club. Found a stone staircase leading down. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Sigmund shouts! Sigmund casts a spell at you. You resist with some effort. Sigmund closely misses you. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You hit Sigmund. You headbutt Sigmund, but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Sigmund is moderately wounded. Your transformation is almost over. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You miss something. You headbutt something. Something hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You headbutt something. Something hits you. You die... ######.##.####.######## #.# #.......#......# #.# #.#.......####'## #.# #.#.##..#.###...## #.# #.#.#...#.##.....## ####.# #.#...#.#.#.......## ##.##.# #.#...#.#......§§§.####...#.#### #.............§§§§.+............ #.......##....§@§§.####...##.### ###...#####..§§{§.## #......# #.### ##..§§§## #.###### #.# ##...## #.# #.# ##'## #.# #.# #.# #.# #.# #.# #.# #.# ##.## #.# #.#########...## #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) 3 worms (D:2) A bat (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins 11 hobgoblins 4 kobolds (D:2) 2 quokkas (D:1) 3 ball pythons 3 frilled lizards 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 2429 | D:1 | Reached skill level 1 in Stealth 2429 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 3156 | D:2 | Reached skill level 4 in Unarmed Combat 4470 | D:2 | Reached XP level 4. HP: 16/32 MP: 5/7 5173 | D:2 | Noticed Jessica 5180 | D:2 | Killed Jessica 5181 | D:2 | Reached skill level 1 in Throwing 5810 | D:2 | Found a faded altar of an unknown god. 6307 | D:2 | Noticed Sigmund 6320 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms, minmay_domino_4 D:2: layout_loops_corners, hellmonk_ecumenical_altar_prayer_group, grunt_ministairs_11, minmay_split_cup_large, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.4 Unarmed Combat | 4 | 4.3 Transmutations | 3 | 3.1 Dodging | 3 | 3.3 Throwing | 1 | 1.5 Fighting | | 1.2 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 95 | 39 || 134 Tailslap | 3 | || 3 Headbutt | 21 | 7 || 28 Punch | 1 | || 1 Throw: Stone | 64 | 5 || 69 Cast: Beastly Appendage | 17 | 8 || 25 Use: Scroll | 1 | 1 || 2 Stab: Sleeping | | 1 || 1 Armor: Robe | 11 | 4 || 15 Dodge: Dodged | 39 | 12 || 51