Dungeon Crawl Stone Soup version 0.27-b1-41-gafb5482f4b (webtiles) character file. Game seed: 4845818711253756108 37 ZARRMARR the Insei (level 3, -2/26 HPs) Began as a Merfolk Transmuter on July 28, 2021. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:57 (1193 turns). ZARRMARR the Insei (Merfolk Transmuter) Turns: 1193, Time: 00:05:57 Health: -2/26 AC: 3 Str: 10 XL: 3 Next: 41% Magic: 6/6 EV: 13 Int: 13 God: Gold: 44 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -3), appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls b - a scroll of enchant armour c - a scroll of blinking {unknown} Potions d - a potion of brilliance e - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 3.2 Dodging + Level 0.1 Stealth + Level 3.9 Unarmed Combat + Level 2.3 Spellcasting + Level 3.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Corpse Rot Necr/Air N/A N/A 36% 2 Poisonous Vapours Pois/Air 2% N/A 36% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Tukima's Dance Hex 1% N/A 58% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Passage of Golubria Tloc N/A N/A 94% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Beastly Appendage (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. An adder comes into view. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder barely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. You headbutt the adder. The adder is severely wounded. You feel sick. The hobgoblin hits you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You feel very sick. The adder barely misses you. The adder bites you. The adder barely misses you. You feel sick. The adder barely misses you. You feel sick. You feel sick. The adder bites you but does no damage. The hobgoblin hits you. There is a stone staircase leading up here. You can't go down here! You feel sick. The hobgoblin hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. You hit the adder. Your headbutt misses the adder. You punch the adder. You kill the adder! You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.##############.# #....# #.....# ####.# #.##### #.# #.....# ###########.##### #####.# #......#.##.#...# #.# #........##..##.# #.# #......##g.####.# #.# #########@.####.##### #.# #.S##.........# #.# ##.##.#.#####.# #.# ####...# #.# #.# ##### #.###.# #.....# ####### You could see an adder and a hobgoblin. Vanquished Creatures An adder (D:1) A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 48 | D:1 | Reached XP level 2. HP: 20/21 MP: 5/5 591 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/6 1193 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, st_stairs_7, chequers_serial_rivers_room_a, minmay_cut_off D:2: layout_loops_ring, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Transmutations | 3 | 3.3 Fighting | | 1.1 Stealth | | 0.1 Unarmed Combat | | 3.9 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 92 Headbutt || 14 Punch || 2 Cast: Beastly Appendage || 14 Use: Scroll || 2 Armor: Robe || 14 Dodge: Dodged || 72