Dungeon Crawl Stone Soup version 0.27-b1-42-g19c61b19a5 (webtiles) character file. Game seed: 9851688778550264690 60 ZARRMARR the Chiller (level 4, -4/31 HPs) Began as a Merfolk Ice Elementalist on July 29, 2021. Slain by a gnoll (5 damage) ... on level 3 of the Dungeon. The game lasted 00:14:19 (2182 turns). ZARRMARR the Chiller (Merfolk Ice Elementalist) Turns: 2182, Time: 00:14:20 Health: -4/31 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 14/16 EV: 12 Int: 15 God: Gold: 86 SH: 5 Dex: 14 Spells: 3/7 levels left rFire . . . SeeInvis . e - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ g - amulet of reflection HPRegen 0.10/turn i - ring of magical power MPRegen 0.15/turn n - ring of willpower @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling (weapon) Missiles f - 60 stones (quivered ammo) Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection (around neck) i - a ring of magical power (left hand) n - a ring of willpower (right hand) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of acquirement {unknown} j - 2 scrolls of immolation m - a scroll of teleportation {unknown} Potions b - a potion of lignification h - a potion of mutation {unknown} k - a potion of magic {unknown} l - a potion of haste {unknown} Skills: + Level 0.7 Fighting + Level 1.1 Slings + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 5.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 7% 3 Sandblast Erth 2% 2d4 22% 1 Hailstorm Conj/Ice 9% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (7% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (7% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A gnoll comes into view. It is wielding a +0 flail. An endoplasm comes into view. The wall freezes the gnoll. Fire: 63 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 61% to hit) You shoot a stone. The stone hits the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! Fire: 62 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 61% to hit) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is heavily wounded. The wall freezes the gnoll. x2 The gnoll hits you from afar with a +0 spear! The wall freezes the gnoll. Fire: 61 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 61% to hit) You shoot a stone. The stone completely misses the gnoll. The frozen ramparts melt away. The gnoll barely misses you. Unknown command. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 spear. You die... . # #. #.## .# ...# J #..###g .###...g### ...(((...@# ..........# ≈..P._..).# ≈..P....#.# ≈..PPPP.#... ≈.........#.# ≈.........#$# ≈≈≈≈≈≈..#.. . ≈≈≈≈≈≈..### ## You could see a gnoll. Vanquished Creatures An adder (D:2) 7 ball pythons 5 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 10 bats 3 frilled lizards 6 kobolds 5 rats 49 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 342 | D:1 | You fall into a shaft and drop 1 floor! 352 | D:2 | Reached skill level 5 in Ice Magic 833 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1430 | D:1 | Learned a level 3 spell: Frozen Ramparts 1658 | D:2 | Reached skill level 1 in Slings 2048 | D:2 | Reached XP level 4. HP: 31/31 MP: 7/7 2115 | D:2 | Found a faded altar of an unknown god. 2119 | D:2 | Got Plato's Disquisition on Clay 2157 | D:3 | Found a bloodstained altar of Trog. 2181 | D:3 | HP: 1/31 [gnoll (5)] 2182 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_rom_forum D:3: layout_rooms, mainiacjoe_overflow_chevrons, minmay_crystal_room, fountainhead, kennysheep_generic_room_13, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.4 Slings | 1 | 1.1 Fighting | | 0.7 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 74 | 9 || 83 Cast: Freeze | 41 | || 41 Frozen Ramparts | | 1 || 1 Use: Scroll | 3 | || 3 Armor: Robe | 4 | || 4 Dodge: Dodged | 23 | 1 || 24 Block: Other | 4 | || 4 Reflection | 2 | || 2