Dungeon Crawl Stone Soup version 0.27.0 (webtiles) character file. Game seed: 17473254697677232185 246 ZARRMARR the Firebug (level 6, -3/33 HPs) Began as a Gargoyle Fire Elementalist on July 30, 2021. Slain by a water moccasin skeleton (5 damage) ... on level 5 of the Dungeon. The game lasted 00:28:29 (4460 turns). ZARRMARR the Firebug (Gargoyle Fire Elementalist) Turns: 4460, Time: 00:28:29 Health: -3/33 AC: 6 Str: 11 XL: 6 Next: 11% Magic: 0/10 EV: 12 Int: 18 God: Gold: 157 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . g - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons g - a +2 dagger of speed (weapon) Missiles d - 129 stones f - 21 poisoned darts (quivered) Armour a - a +0 robe (worn) Wands h - a wand of flame (22) Scrolls i - a scroll of enchant armour Potions b - a potion of curing {unknown} c - a potion of brilliance {unknown} e - a potion of attraction {unknown} Skills: + Level 0.7 Fighting + Level 1.3 Short Blades + Level 1.6 Throwing + Level 2.4 Dodging + Level 3.2 Stealth + Level 3.0 Spellcasting + Level 2.1 Conjurations + Level 3.8 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 13% 6-21 14% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Gell's Gravitas Tloc 1% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Sticky Flame Conj/Fire 13% 2d4 43% 4 Fireball Conj/Fire 6% 3d5 78% 5 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Eustachio mumbles some strange words. You closely miss the crimson imp. The iron imp disappears in a puff of smoke! The crimson imp completely misses you. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. You hit the crimson imp but do no damage. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp blinks! You can't go up here! Eustachio gestures wildly while chanting. Eustachio blinks! You climb downwards. A water moccasin skeleton comes into view. Found a white potion. Found two stone staircases leading down. There is a stone staircase leading up here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Throw: 22 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton (ally target, 62% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin skeleton. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. You die... #### .. ... ... #####..#####... ............... ............. #..........# #..........#... #....(Z@..>..>. #......§§...#.# #######.###!# ... # ..# ..## .. ... You could see a water moccasin skeleton. Vanquished Creatures A hound (D:2) An iguana (D:4) 6 gnolls (D:3) 5 adders A worm (D:2) A dart slug (D:3) An orc (D:3) 8 ball pythons 8 bats 6 endoplasms 3 giant cockroaches 9 goblins 8 hobgoblins 4 quokkas 5 frilled lizards 9 kobolds 8 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 147 foxfires 147 creatures vanquished. Grand Total: 232 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 586 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/6 692 | D:1 | Found Roxudd's Jewellery Shoppe. 1689 | D:2 | Reached XP level 4. HP: 10/24 MP: 7/7 1963 | D:2 | Reached skill level 1 in Throwing 2875 | D:3 | Reached XP level 5. HP: 23/28 MP: 9/9 3074 | D:3 | Reached skill level 1 in Short Blades 3280 | D:3 | Found a faded altar of an unknown god. 4219 | D:4 | Reached XP level 6. HP: 10/33 MP: 5/10 4225 | D:4 | Noticed Eustachio 4453 | D:4 | HP: 1/33 [crimson imp[Eustachio] (3)] 4456 | D:5 | Entered Level 5 of the Dungeon 4460 | D:5 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, serial_shops, shop, serial_bayou_pond_a, chequers_serial_rivers_micro_a D:2: layout_basic, minmay_rat_gold_closets D:3: layout_loops_ring, dreamdust_ecumenical_altar_statues, saegor_snake_ambush D:4: layout_basic, minmay_temple_entry_slanted, gup_sewer_entry_spiral, minmay_crystal_water, uniq_crazy_yiuf_cottage, uniq_eustachio D:5: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.4 Throwing | 1 | 1.6 Short Blades | 1 | 1.3 Stealth | 3 | 3.2 Conjurations | 2 | 2.1 Spellcasting | 3 | 3.0 Fighting | | 0.7 Fire Magic | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 42 | 116 || 158 Throw: Dart | 24 | 15 || 39 Stone | 3 | || 3 Cast: Foxfire | 36 | 52 || 88 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | 10 || 11 Armor: Robe | 15 | 30 || 45 Dodge: Dodged | 28 | 60 || 88