Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11202609370999381438 21 ZARRMARR the Digger (level 2, 0/20 HPs) Began as a Draconian Earth Elementalist on Aug 3, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (612 turns). ZARRMARR the Digger (Draconian Earth Elementalist) Turns: 612, Time: 00:02:32 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 65% Magic: 3/5 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles b - 12 stones (quivered) Jewellery e - a ring of protection from cold Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of ambrosia {unknown} Skills: + Level 0.7 Staves + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 1.0 Transmutations + Level 3.4 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Corona Hex 1% N/A 22% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Stone Arrow Conj/Erth 12% 3d7 32% 3 Tukima's Dance Hex 1% N/A 54% 3 Petrify Tmut/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The blast of sand misses the jackal. b - 13 stones The jackal barely misses you. The jackal bites you. The jackal barely misses you. x2 Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. b - 12 stones The jackal bites you. The jackal barely misses you. The jackal misses you. x2 The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You see here a hobgoblin corpse. The jackal barely misses you. You see here a ball python corpse. Things that are here: a +0 club; a goblin corpse The jackal completely misses you. The jackal misses you. You miss the jackal. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. x2 The jackal completely misses you. The jackal bites you. You die... ##.# #.............# ###### ######.# #.............# #....# #...##.# ############### #....# ##...##.## #.............. #....###........# #.############# #...............###.# #............††)J##.# .........)...J.#h##.# ..........######@h#.# ...##############'#.# ...# #........# .### #........# . #....†...# . #....)...# ###### ( #........# #....#### . #........# #.##.#..# . #........###.#.....# You could see an endoplasm and 2 jackals. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Draconian Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 37 | D:1 | Reached XP level 2. HP: 8/20 MP: 3/5 611 | D:1 | HP: 1/20 [jackal (2)] 612 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, chequers_ecumenical_altar_island, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Staves | | 0.7 Dodging | | 1.9 Spellcasting | | 2.2 Transmutations | | 1.0 Earth Magic | | 3.4 Action || total -------------------------++------- Melee: Quarterstaff || 30 Tailslap || 2 Throw: Stone || 10 Cast: Sandblast || 14 Armor: Skin || 13 Dodge: Dodged || 38