Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 14630641673490738326 4 ZARRMARR the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on Aug 14, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (213 turns). ZARRMARR the Sneak (Kobold Enchanter) Turns: 213, Time: 00:01:03 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 2/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.3 Stealth * Level 2.1 Spellcasting * Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 12% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 64%) The jackal barely resists. The jackal barely misses you. The jackal closely misses you. Hit: a) +1 dagger Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (about 42% to evade your +1 dagger) You hit the jackal. The jackal is moderately wounded. The jackal bites you. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You miss the jackal. The jackal barely misses you. x2 You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... #############.# #.......).@h... ####.############# .....# .....# ).......# ........# ........# ........# ........# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 13