Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 6373133913449326291 69 ZARRMARR the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on Aug 19, 2021. Slain by Terence (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:25 (3014 turns). ZARRMARR the Magician (Djinni Fire Elementalist) Turns: 3014, Time: 00:08:26 Health: -3/31 AC: 3 Str: 7 XL: 4 Next: 42% Gold: 39 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Potions b - a potion of ambrosia c - a potion of might {unknown} d - a potion of curing {unknown} e - a potion of degeneration {unknown} h - a potion of cancellation {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 13% 6-21 13% 3 c - Inner Flame Hex/Fire 13% N/A 13% 3 d - Sticky Flame Conj/Fire 13% 2d4 41% 4 e - Fireball Conj/Fire 6% 3d5 77% 5 f - Pain Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence hits you with a +1 morningstar of protection. You closely miss the adder. The adder is severely wounded. The adder closely misses you. Terence closely misses you. The adder bites you but does no damage. You hit the adder. The adder is almost dead. Terence hits you with a +1 morningstar of protection! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. It was a potion of ambrosia. You are confused. You feel invigorated. The adder completely misses you. Terence barely misses you. You're too confused to move! The adder closely misses you. Terence barely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel less invigorated. You feel less confused. Terence hits you with a +1 morningstar of protection! * * * LOW HITPOINT WARNING * * * The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder barely misses you. Terence completely misses you. You closely miss the adder. The adder is almost dead. The adder completely misses you. Terence hits you with a +1 morningstar of protection. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The adder barely misses you. Terence completely misses you. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder misses you. Terence hits you with a +1 morningstar of protection! You die... ### ... #.# #.# #.######## #@@...>.<# #S######.# #.# #.# #.# ... #.. .#.# #.# #. .. #.# ## #.# #.. .# You could see Terence and an adder. Vanquished Creatures 3 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 4 bats 4 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons 4 kobolds 5 rats 35 creatures vanquished. Vanquished Creatures (others) 80 foxfires 80 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 338 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1106 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1106 | D:1 | Learned a level 1 spell: Pain 1355 | D:2 | Found a faded altar of an unknown god. 1433 | D:2 | Reached skill level 3 in Spellcasting 1870 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 2984 | D:3 | Noticed Terence 3014 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:3: minmay_chambers_of_twos, layout_loops_ring, minmay_crystal_room, uniq_sigmund, uniq_ijyb, uniq_natasha, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Spellcasting | 3 | 3.2 Dodging | | 2.4 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | 14 || 22 Cast: Foxfire | 30 | 16 || 46 Pain | 11 | 5 || 16 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Armor: Robe | 5 | 3 || 8 Dodge: Dodged | 11 | 25 || 36