Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 16542695500197652446 43 ZARRMARR the Chiller (level 3, 0/36 HPs) Began as a Merfolk Ice Elementalist on Aug 19, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:41 (1069 turns). ZARRMARR the Chiller (Merfolk Ice Elementalist) Turns: 1069, Time: 00:03:42 Health: 0/36 AC: 2 Str: 7 (8) XL: 3 Next: 58% Magic: 3/6 EV: 13 Int: 13 (15) God: Gold: 13 SH: 0 Dex: 12 (14) Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, berserking, lethally poisoned (0 -> -5), very slightly contaminated, hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} Skills: + Level 3.4 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 9% 3 Ozocubu's Armour Ice 14% N/A 9% 3 Animate Skeleton Necr 2% N/A 24% 1 Apportation Tloc 2% N/A 24% 1 Corona Hex 1% N/A 24% 1 Pain Necr 4% 1d4 24% 1 Shock Conj/Air 4% 1d3 24% 1 Summon Small Mammal Summ 4% N/A 24% 1 Swiftness Air 1% N/A 58% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Airstrike Air 0% N/A 94% 4 Agony Necr 1% N/A 100% 5 Excruciating Wounds Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You freeze the adder! The adder is severely wounded. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel very sick. The adder barely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You are too berserk! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You die... ........†............. ..##....#########..... #....###### #..... #.........# #..÷.. #.........# #..... #....))...# #..... #....†....# #..... #.........# #..... #.@.......# #..... #.†.......# #...## #.........# #... #.........# ... #........... ...........# .....######. .....# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A ball python (D:1) A bat (D:1) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 quokkas (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 448 | D:1 | Reached skill level 5 in Ice Magic 607 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/6 1068 | D:2 | HP: 1/36 [poisoned by an adder] 1069 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_venn Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Dodging | 3 | 3.4 Stealth | | 2.2 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 37 Use: Potion || 4 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 14