Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 5479477383338459240 14 ZARRMARR the Ruffian (level 2, 0/26 HPs) Began as a Ghoul Monk on Aug 20, 2021. Slain by an adder (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (735 turns). ZARRMARR the Ruffian (Ghoul Monk) Turns: 735, Time: 00:03:05 Health: 0/26 AC: 2 Str: 14 XL: 2 Next: 41% Magic: 1/1 EV: 12 Int: 5 God: Gold: 22 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn b - ring of willpower MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Missiles f - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (left claw) Scrolls c - a scroll of torment g - a scroll of amnesia Potions d - a potion of curing Skills: - Level 3.4 Fighting - Level 3.0 Dodging - Level 2.3 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History d - a potion of curing Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. A frilled lizard, an adder, a rat, Sigmund and a dart slug come into view. The adder hisses angrily. Found 14 gold pieces. There is a stone staircase leading up here. The frilled lizard hisses angrily. Sigmund shouts! The adder bites you. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. You scratch the adder. The adder is lightly wounded. The adder bites you. You scratch the adder. The adder is lightly wounded. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you. You scratch the adder but do no damage. The adder is lightly wounded. The adder barely misses you. The adder misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. The adder misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You die... ####.###...#.#.####......#.# # ##n#.#9#...#....###......#.# # ####.#####.#.......#.....#.# # ##H#.#x###.#....##.#....##.# # ####.####........#.#.......## # ##p#.#M##......#.#.#........# # ####.####......#............# # .#h#.#N##.......S#.#........# # .###.###........@#.##)...######## .#m#.#K#.............)........... .###.###....#........).....###### .#T#.#O#....#.................# .###.###....#..............##.# .#d#.#i#....#..............##.# .###.###....#..............##.# .#R#.#6#...................##.### .###'###........................# You could see an adder. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 3 bats (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D:1 | Noticed a barachi 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed a vampire 6 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a formicid 8 | D:1 | Noticed a palentonga 10 | D:1 | Noticed an elf 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a ghoul 12 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a minotaur 14 | D:1 | Noticed an octopode 16 | D:1 | Noticed a human 18 | D:1 | Noticed a felid 18 | D:1 | Noticed a naga 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a troll 22 | D:1 | Noticed an ogre 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a djinni 26 | D:1 | Noticed a demonspawn 132 | D:1 | Found a faded altar of an unknown god. 153 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 720 | D:2 | Noticed Sigmund 735 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, ebering_ecumenical_altar_petrified, roderic_roman_lattice D:2: minmay_inner_zag, layout_basic, lightli_corner_chamber, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 3.4 Stealth | | 2.3 Unarmed Combat | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 38 Use: Scroll || 3 Armor: Robe || 8 Dodge: Dodged || 22