Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 10508099437629478968 32 ZARRMARR the Chiller (level 3, -15/27 HPs) Began as a Ghoul Ice Elementalist on Aug 20, 2021. Demolished by an ogre (19 damage) ... on level 3 of the Dungeon. The game lasted 00:07:34 (2952 turns). ZARRMARR the Chiller (Ghoul Ice Elementalist) Turns: 2952, Time: 00:07:34 Health: -15/27 AC: 4 Str: 11 XL: 3 Next: 27% Magic: 2/5 EV: 12 Int: 11 God: Gold: 85 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . j - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen, studying Stealth A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Missiles f - a throwing net g - 8 poisoned darts (quivered) Armour a - a +0 robe (worn) j - a +1 helmet (worn) Scrolls b - a scroll of blinking e - a scroll of fog {unknown} h - a scroll of brand weapon Potions c - a potion of mutation {unknown} d - 3 potions of curing {unknown} i - 2 potions of haste {unknown} k - 2 potions of berserk rage {unknown} Skills: + Level 0.4 Fighting + Level 1.8 Dodging + Level 2.7 Stealth + Level 0.6 Unarmed Combat + Level 2.0 Spellcasting + Level 5.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 11% 3 Ozocubu's Armour Ice 12% N/A 11% 3 Hailstorm Conj/Ice 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aim: an ogre, wielding a +0 giant club (70% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club You freeze the ogre! The ogre is moderately wounded. The ogre barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The ogre barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .###.≈≈≈≈≈.# .# #≈≈≈≈≈≈.# .###.≈≈≈≈≈.# .....≈.≈≈≈.# ####.≈≈.(≈.# ###..≈≈≈≈..# .......≈≈..########## ### ....≈≈.≈≈........#.. ..# ...#..≈.≈..#####@#.# #.# .....≈≈≈≈....###O#.## #.# #####≈≈≈≈≈..≈≈≈≈≈...#####(# #≈≈≈≈≈≈.≈.≈...≈.♣...##.# #≈≈≈≈≈≈..###≈≈≈≈♣.♣#.##.# #≈≈≈≈≈≈.≈.≈≈≈≈♣≈≈.≈......# ≈≈≈≈≈≈≈..#.≈≈≈≈#≈≈♣###.#### ##########+...≈≈≈.≈≈≈..# ##...##≈≈.≈≈≈#..# You could see an ogre. Vanquished Creatures 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins A kobold (D:1) 2 quokkas 2 ball pythons 5 bats 3 frilled lizards 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 148 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/3 368 | D:1 | Found a faded altar of an unknown god. 1834 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 2749 | D:3 | Reached skill level 5 in Ice Magic 2935 | D:3 | Noticed an ogre 2952 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, ebering_ghost_sewer_d, minivault_27, st_stairs_14 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Ice Magic | 5 | 5.0 Fighting | | 0.4 Dodging | | 1.8 Stealth | | 2.7 Unarmed Combat | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 63 Throw: Dart || 20 Cast: Freeze || 25 Use: Scroll || 6 Stab: Sleeping || 6 Armor: Robe || 9 Dodge: Dodged || 49