Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 6834378822336751142 56 ZARRMARR the Chiller (level 3, 0/26 HPs) Began as a Ghoul Ice Elementalist on Aug 24, 2021. Slain by a gnoll shaman (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:24 (2817 turns). ZARRMARR the Chiller (Ghoul Ice Elementalist) Turns: 2817, Time: 00:08:25 Health: 0/26 AC: 3 Str: 11 XL: 3 Next: 95% Magic: 0/5 EV: 12 Int: 11 God: Gold: 170 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn i - ring of wizardry MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery i - a ring of wizardry (left claw) Wands h - a wand of flame (16) Scrolls d - a scroll of teleportation f - 3 scrolls of fear Potions c - 2 potions of heal wounds {unknown} e - a potion of curing {unknown} g - a potion of haste {unknown} Skills: + Level 0.2 Fighting - Level 1.7 Dodging + Level 2.6 Stealth + Level 1.0 Unarmed Combat + Level 2.3 Spellcasting + Level 5.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 4% 3 Ozocubu's Armour Ice 12% N/A 4% 3 Magic Dart Conj 4% 1d3 12% 1 Call Imp Summ 1% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 32% 3 Hailstorm Conj/Ice 7% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering stones You freeze the hobgoblin. The hobgoblin is almost dead. The gnoll misses you. The hobgoblin hits you but does no damage. You scratch the hobgoblin. You kill the hobgoblin! You scratch the gnoll shaman but do no damage. You scratch the gnoll shaman but do no damage. The gnoll shaman closely misses you. You scratch the gnoll shaman but do no damage. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. Your magical contamination has completely faded away. The gnoll shouts! You see here a throwing net. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The gnoll shaman barely misses you. You scratch the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll shaman hits you with a +0 club. You scratch the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll shaman hits you with a +0 club. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll shaman hits you with a +0 club! You die... .## # ... .# ##### #.# ##'## ##...##.# ##...## #......# ## ##.....###...(.## .## ##.......##..g.).## ..####.........##g.....## .....'.........+@gg.....# .))###.........###....##.# ...# ##.......# #.#.## # #..# ##.....## #.### ...# ##...## #.# ...# ##'## #.# ...# #.# #.# ...# #.#######.# ...### #.........# You could see a gnoll shaman and 3 gnolls. Vanquished Creatures A gnoll (D:3) 2 worms (D:2) 2 dart slugs A bat (D:2) 4 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins 2 jackals (D:2) A quokka (D:2) A ball python (D:2) 2 frilled lizards (D:2) 7 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 365 | D:1 | You fall into a shaft and drop 1 floor! 395 | D:2 | Reached XP level 2. HP: 5/20 MP: 0/3 1141 | D:2 | Reached skill level 5 in Ice Magic 1354 | D:2 | Reached XP level 3. HP: 19/26 MP: 5/5 2408 | D:1 | Reached skill level 1 in Unarmed Combat 2817 | D:3 | Slain by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_ruptured D:2: layout_loops_ring, basic_altar D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Spellcasting | 2 | 2.3 Unarmed Combat | 1 | 1.0 Fighting | | 0.2 Dodging | | 1.7 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 80 Punch || 1 Cast: Freeze || 51 Use: Scroll || 2 Stab: Sleeping || 4 Armor: Robe || 14 Dodge: Dodged || 57