Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 7663519911442335118 53 ZARRMARR the Insei (level 3, -3/23 HPs) Began as an Octopode Transmuter on Aug 29, 2021. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:24 (1801 turns). ZARRMARR the Insei (Octopode Transmuter) Turns: 1801, Time: 00:05:26 Health: -3/23 AC: 1 Str: 6 (9) XL: 3 Next: 87% Magic: 6/6 EV: 13 Int: 13 (16) God: Gold: 15 SH: 0 Dex: 11 (12) Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -6), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Scrolls c - 4 scrolls of identify {unknown} Potions b - 2 potions of flight d - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Dodging + Level 1.1 Stealth + Level 3.5 Unarmed Combat + Level 2.6 Spellcasting + Level 2.4 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the jackal! You start resting. Your tentacle spike disappears. You start resting. HP restored. An adder comes into view. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your transformation is almost over. Found 18 stones. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. You barely miss the adder. The adder hisses angrily. Your grab misses the adder. The adder bites you. x2 You tentacle-slap the adder. You grab the adder. The adder is lightly wounded. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You tentacle-slap the adder. The adder is heavily wounded. Your tentacle spike disappears. You constrict the adder, but do no damage. You feel sick. The adder bites you. A rat comes into view. An adder comes into view. It was a potion of flight. You feel very buoyant. You fly up into the air. You constrict the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ......# ......# . ......# .. #.....# .. ...# #.>...####... . S....##............ . ......S...........# .. ..r..g.@..........# .. ....................# .. ..................... .... .......................... ................#.......#. .......(.....)..# ...... #.............####...... #######....####............... ## #....##.................###... You could see 2 adders, a goblin and a rat (wandering). Vanquished Creatures A gnoll (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches 5 goblins 6 hobgoblins (D:1) 3 jackals (D:2) 4 kobolds (D:1) 3 quokkas 2 bats 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 10/18 MP: 3/5 634 | D:1 | Found a faded altar of an unknown god. 747 | D:1 | Reached XP level 3. HP: 13/23 MP: 6/6 1660 | D:2 | Reached skill level 1 in Stealth 1801 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, shapermc_ecumenical_altar_flowoftime, palyth_stone_intersect D:2: layout_basic, minivault_27 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.1 Fighting | | 1.1 Dodging | | 2.2 Unarmed Combat | | 3.5 Spellcasting | | 2.6 Transmutations | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 80 Constrict || 22 Kick || 15 Tentacles || 16 Cast: Beastly Appendage || 25 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 4 Armor: Skin || 6 Dodge: Dodged || 29