Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 15844401507954340736 37 ZARRMARR the Insei (level 3, -3/23 HPs) Began as an Octopode Transmuter on Sept 3, 2021. Shot with a stone by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1094 turns). ZARRMARR the Insei (Octopode Transmuter) Turns: 1094, Time: 00:02:58 Health: -3/23 AC: 1 Str: 9 XL: 3 Next: 39% Magic: 5/6 EV: 13 Int: 16 God: Gold: 45 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Scrolls a - a scroll of fog {unknown} b - a scroll of summoning {unknown} d - 2 scrolls of teleportation {unknown} Potions c - a potion of might {unknown} Skills: + Level 1.6 Fighting + Level 2.3 Dodging + Level 1.3 Stealth + Level 3.2 Unarmed Combat + Level 2.2 Spellcasting + Level 2.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 12% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless worm fails to defend itself. You tentacle-slap the worm. You grab the worm. The worm is lightly wounded. You constrict the worm. The worm bites you. You tentacle-slap the worm. The worm is moderately wounded. You constrict the worm. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you but does no damage. You tentacle-slap the worm. The worm is moderately wounded. You constrict the worm. The goblin shoots a stone. The stone closely misses you. The worm closely misses you. You tentacle-slap the worm but do no damage. You pierce the worm, but do no damage. The worm is heavily wounded. You constrict the worm. The goblin shoots a stone. The stone hits you. You tentacle-slap the worm. You pierce the worm. The worm is almost dead. You constrict the worm. The worm barely misses you. The goblin shoots a stone. The stone misses you. You barely miss the worm. The worm is almost dead. You constrict the worm. The goblin shoots a stone. The stone hits you. The worm bites you. You tentacle-slap the worm. You kill the worm! Your tentacle spike disappears. The goblin shoots a stone. The stone hits you but does no damage. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The goblin shoots a stone. The stone closely misses you. Found 10 gold pieces. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +1 vampiric dagger. The goblin shouts! The goblin shoots a stone. The stone hits you. You die... .. ...<# .###...########+##### .#.......##.........# .# .............(...# .# #................# .###.###.#..........## .....................# ...##.†...)....†.....### ....+...........@....gg. #.#.#....$..........#### #.#.##.###..........# #.#..#.# #.#####.#### #.##.#.#...# #.# #.. ...#.### #.# .# ..#. #.# .... #$# .... You could see 2 goblins. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 340 | D:1 | Reached skill level 1 in Stealth 861 | D:1 | Found a faded altar of an unknown god. 978 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1094 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, ebering_ecumenical_altar_rust, kennysheep_decorative_pillar, minmay_misc_feat_secret_circle D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 1.6 Dodging | | 2.3 Unarmed Combat | | 3.2 Spellcasting | | 2.2 Transmutations | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 57 Constrict || 12 Tentacles || 9 Punch || 4 Kick || 6 Cast: Beastly Appendage || 5 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 28