Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 9756258517306351823 92 ZARRMARR the Conjurer (level 4, -5/28 HPs) Began as an Octopode Conjurer on Sept 4, 2021. Slain by Crazy Yiuf (15 damage) ... on level 2 of the Dungeon. The game lasted 00:06:00 (2613 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 2613, Time: 00:06:00 Health: -5/28 AC: 1 Str: 6 XL: 4 Next: 60% Magic: 0/7 EV: 13 Int: 21 God: Gold: 120 SH: 0 Dex: 10 Spells: 7/8 levels left rFire + . . SeeInvis . g - +1 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons g - a +1 whip of venom (weapon) Jewellery a - a ring of protection from fire (left tentacle) Scrolls d - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of lignification {unknown} c - a potion of curing {unknown} f - a potion of magic {unknown} Skills: + Level 1.4 Fighting + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 17% 3 Mephitic Cloud Conj/Pois/Air 8% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Bolt of Magma Conj/Fire/Erth 4% 4d5 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You start resting. Magic restored. You see here 26 stones. Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, fire blocked by a runed translucent door) The floor. You open the door. You closely miss Crazy Yiuf. Crazy Yiuf shouts! You grab Crazy Yiuf. You constrict Crazy Yiuf. Crazy Yiuf cries, "You leg down broken song, no?" Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf freezes you. You hit Crazy Yiuf. Crazy Yiuf is poisoned. Crazy Yiuf is moderately wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel your power leaking away. You barely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... # #...## # ########## #..... ## #........# #####..##. .## #...###### #......#.. ..###...# #......... #......###♣♣♣♣♣ #......#.. .#...###.#..♣.♣♣♣ ### #......##. .#(#.........♣..♣#...# #......... .#.###......♣♣♣♣@g...# #......... ....##...#.♣♣ ♣♣#..)# #.......## .#...#.###♣♣ ### #.......# <#.#.#.## ##.###### )..#.#..# ##.#### ......#.## ### ##### #.....#### ###......###.###.#.#####..##..... ##........(........#........##### #.........##...#.....###.....## You could see Crazy Yiuf (very poisoned). Vanquished Creatures 3 adders (D:2) A worm (D:2) 2 dart slugs (D:2) 6 bats 7 endoplasms A giant cockroach (D:2) 6 goblins 7 hobgoblins 3 jackals (D:1) 3 quokkas 3 ball pythons (D:1) 4 frilled lizards 6 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 776 | D:1 | Found a faded altar of an unknown god. 896 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1269 | D:1 | Reached skill level 1 in Fighting 1705 | D:2 | Noticed Terence 1890 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/7 2224 | D:2 | Found a runed translucent door. 2225 | D:2 | Noticed Crazy Yiuf 2613 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_pentomino_r4 D:2: layout_rooms, hangedman_decor_clover_reticule, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.4 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Tentacles | 4 | || 4 Constrict | 3 | 1 || 4 Whip | | 5 || 5 Cast: Magic Dart | 89 | 19 || 108 Armor: Skin | 4 | || 4 Dodge: Dodged | 11 | || 11