Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 16307398533050568545 4 ZARRMARR the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Sept 4, 2021. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:23 (120 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 120, Time: 00:01:25 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Scrolls b - a scroll of noise {unknown} c - a scroll of amnesia {unknown} d - a scroll of brand weapon {unknown} Potions a - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the quokka. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. You constrict the quokka. The quokka barely misses you. Your magical contamination has completely faded away. You barely miss the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. You squeeze the quokka. You kill the quokka! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug barely misses you. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You squeeze the dart slug! The dart slug is almost dead. You constrict the dart slug, but do no damage. The dart slug launches a dart at you. The slug dart hits you. You die... .# ...#.##) .# .......... .# .....##.### ## .# ....#..†. .# .######...#..# .# ..........#..# .# .####........# .# .# #.....##.####w# .# #...........@.# .# #..##..#.###### .# #)####.#.# .# ### ###.# .# .†# ## ..# #..# #..# You could see a dart slug. Vanquished Creatures 2 ball pythons (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, shapermc_ecumenical_altar_pompeii Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 8 Dodge: Dodged || 9