Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 11403200645563650265 44 ZARRMARR the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Sept 5, 2021. Slain by a gnoll (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:42 (1505 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 1505, Time: 00:04:43 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 4/8 EV: 13 Int: 21 God: Gold: 75 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . c - +0 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 short sword of speed (weapon) Jewellery a - an amulet of guardian spirit e - an amulet of faith Scrolls b - a scroll of fog i - a scroll of magic mapping Potions f - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Unknown command. You hit the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Found a stone staircase leading up. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ############## .............## #####.###.##..##### #.....# #.###.....# ####.)# #.###.....# # #g.. #.##......# # .### .....#.gg.## # .. ##.#....g..# # .. #.......@..# +... ................. ..#...###.###.### ...## #.. .# ... ##. # .. .# .# .. You could see 3 gnolls. Vanquished Creatures A worm (D:2) 3 dart slugs (D:1) 4 ball pythons 2 bats (D:1) 4 endoplasms 4 giant cockroaches A quokka (D:2) 2 frilled lizards 3 goblins 6 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 760 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1009 | D:2 | Found a glowing golden altar of the Shining One. 1327 | D:2 | Found a faded altar of an unknown god. 1400 | D:2 | Noticed Sigmund 1467 | D:2 | You fall into a shaft and drop 1 floor! 1505 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_roman, uniq_sigmund D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 9 Tentacles || 2 Short sword || 1 Cast: Magic Dart || 70 Use: Scroll || 5 Armor: Skin || 1 Dodge: Dodged || 12