Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 14439173138473087229 208 ZARRMARR the Conjurer (level 5, -2/29 (31) HPs) Began as an Octopode Conjurer on Sept 5, 2021. Slain by a wight (11 damage) ... on level 4 of the Dungeon. The game lasted 00:11:12 (5386 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 5386, Time: 00:11:12 HP: -2/29 (31) AC: 1 Str: 7 XL: 5 Next: 86% MP: 0/11 EV: 13 Int: 21 God: Gold: 78 SH: 4 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . k - staff of conjuration rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Missiles c - a throwing net Armour b - a +0 buckler (worn) Magical Staves k - a staff of conjuration (weapon) Wands l - a wand of iceblast (5) Scrolls a - a scroll of identify {unknown} d - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of brilliance {unknown} g - a potion of heal wounds {unknown} i - a potion of curing {unknown} j - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Shields + Level 4.0 Spellcasting - Level 4.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 16% 3 Sublimation of Blood Necr 2% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 14% N/A 22% 3 Gell's Gravitas Tloc 2% N/A 36% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 36% 3 Lesser Beckoning Tloc 2% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Fulminant Prism Conj/Hex 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 47% 4 Petrify Tmut/Erth 4% N/A 77% 4 Irradiate Conj/Tmut 9% 3d17 83% 5 Bolt of Magma Conj/Fire/Erth 7% 4d6 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 3 runed translucent doors, Ekaitz's ghost, amateur DsVM Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +2 robe of cold resistance (lightly damaged, 100% to hit) You feel a surge of power! The magic dart hits the wight. The wight is lightly damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +2 robe of cold resistance (lightly damaged, 100% to hit) You feel a surge of power! The magic dart hits the wight but does no damage. The wight is lightly damaged. You closely miss the wight. You grab the wight. You squeeze the wight! The wight is heavily damaged. You constrict the wight, but do no damage. The wight misses you. You hit the wight. You squeeze the wight! You destroy the wight! Your Spellcasting skill increases to level 4! A wight comes into view. It is wielding a +3 great sword of freezing. Things that are here: a +0 short sword; a +2 robe of cold resistance A wight comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (100% to hit) You feel a surge of power! The magic dart hits the wight but does no damage. You hit the wight but do no damage. You grab the wight. You constrict the wight, but do no damage. The wight hits you with a +3 great sword of freezing! Ouch! That really hurt! You feel drained. The wight freezes you. It was a potion of cancellation. You feel magically purged. You constrict the wight. The wight barely misses you. The wight hits you with a +3 great sword of freezing! You die... ..........# ...........# ...........# ...........# ...........## ............# ...........## ........)### ......z@.# ......z.## ....<...# ......... ......... .......... .......... ........... You could see 2 wights. Vanquished Creatures A wight (D:4) An orc priest (D:3) An orc wizard (D:3) 4 adders 2 worms (D:2) 4 orcs (D:3) 4 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 4 jackals (D:4) 2 quokkas A ball python (D:1) 8 bats 4 frilled lizards 9 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 435 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 825 | D:1 | Found a faded altar of an unknown god. 941 | D:1 | Reached skill level 1 in Shields 1122 | D:1 | Learned a level 2 spell: Searing Ray 1623 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 2621 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2667 | D:3 | Found a runed translucent gate. 2667 | D:3 | Found a runed translucent gate. 2668 | D:3 | Found a runed translucent gate. 2671 | D:3 | Noticed Ekaitz's ghost (amateur DsVM) 3782 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/10 5037 | D:3 | Found a runed translucent gate. 5037 | D:3 | Found a runed translucent gate. 5037 | D:3 | Found a runed translucent gate. 5386 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, shapermc_ecumenical_altar_ellora, hangedman_abyss_or_decor_lesser_grid, minmay_octomino_c4 D:2: layout_basic, minmay_box_of_dots D:3: layout_loops_corners, ebering_ghost_rock_garden, minmay_misc_feat_alley, moated_statue, roderic_roman_lattice D:4: layout_cave_pods, grunt_qazlal_clouds, cheibrodos_sewer_entry_bend, serial_shops, kennysheep_mini, minmay_a_box_with_orc_wizards_in_it Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 1 2 3 | 3.6 Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 2 || 9 Constrict | 1 | 3 || 4 Staff | | 3 || 3 Tentacles | | 2 || 2 Cast: Magic Dart | 46 | 34 || 80 Searing Ray | 8 | 16 || 24 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 6 | 5 || 11