Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5356048570684071544 12 ZARRMARR the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on Sept 7, 2021. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (500 turns). ZARRMARR the Insei (Octopode Transmuter) Turns: 500, Time: 00:01:31 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 33% Magic: 3/5 EV: 13 Int: 15 God: Gold: 34 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} b - a scroll of vulnerability {unknown} Skills: + Level 1.3 Fighting + Level 2.1 Dodging + Level 0.5 Stealth + Level 3.1 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations + Level 0.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Pain Necr 4% 1d4 22% 1 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Agony Necr 1% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. Your tentacle spike disappears. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You die... .# #.. #.##.# #.# .# ### #.##.# #.# .# #.#.##.# .# #####.#.##.##### .. ........##.....# #####..........# #.#######..# #. #..# #. #@.# # #.†J....... #.#..###### ...#... ### #.##. #.# ^# $.# # ### You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 500 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 31 Constrict || 4 Tentacles || 4 Kick || 3 Cast: Beastly Appendage || 11 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 15