Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 7623459135503975307 56 ZARRMARR the Sneak (level 3, -4/25 HPs) Began as an Octopode Brigand on Sept 9, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1258 turns). ZARRMARR the Sneak (Octopode Brigand) Turns: 1258, Time: 00:02:40 Health: -4/25 AC: 1 Str: 10 XL: 3 Next: 95% Magic: 0/3 EV: 13 Int: 14 God: Gold: 41 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + (helmet restricted) rPois . Reflect . g - amulet of guardian spirit rElec . Harm . d - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - 8 poisoned darts c - a curare-tipped dart (quivered) f - 6 boomerangs Jewellery d - a +6 ring of dexterity (left tentacle) g - an amulet of guardian spirit (around mantle) Scrolls h - a scroll of enchant armour Potions e - 2 potions of lignification {unknown} i - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting * Level 2.8 Short Blades - Level 2.0 Throwing + Level 1.8 Dodging + Level 5.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 0% 6-21 65% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 65% 3 Sticky Flame Conj/Fire 0% 2d3 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence the Incautious comes into view. He is wielding a +0 hand axe. The helpless goblin fails to defend itself. You perforate the goblin like a sieve!!! You kill the goblin! Terence shouts! Terence drinks a potion. Terence seems to grow stronger. Terence hits you with a +0 hand axe! You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. You constrict Terence. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 2 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, constricted by you, strong, 94% to hit) You throw a curare-tipped dart. The curare-tipped dart completely misses Terence. You constrict Terence. Terence hits you with a +0 hand axe. You die... #+#####........# #.# #..............# #.# ########.......###.# #...........# #.<.....##..# #########......###..# #...(..##......'....# #...@..##......####.. #...@..#######.# #.. #......# #.# #.# #......#######'####.# #................##.# #..).............##.# #................##.# #####............##.# ###............##.# ................##.# You could see Terence (strong). Vanquished Creatures An adder (D:2) 4 dart slugs 2 ball pythons 4 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins 3 jackals (D:2) 2 kobolds 4 bats (D:1) A frilled lizard (D:2) 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 335 | D:1 | Found Pedef's General Store. 593 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1246 | D:2 | Noticed Terence 1257 | D:2 | HP: 1/25 [Terence (14)] 1258 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross, serial_shops, shop, chequers_serial_rivers_micro_e D:2: wad_river_or_something, layout_basic, shapermc_ecumenical_altar_gd, minmay_pentomino_z4, uniq_terence Action || total -------------------------++------- Melee: Dagger || 52 Tentacles || 10 Constrict || 12 Throw: Dart || 1 Use: Scroll || 4 Stab: Sleeping || 16 Armor: Skin || 2 Dodge: Dodged || 20