Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5458259280452924487 35 ZARRMARR the Sneak (level 3, -3/26 HPs) Began as an Octopode Monk on Sept 10, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (993 turns). ZARRMARR the Sneak (Octopode Monk) Turns: 993, Time: 00:01:51 Health: -3/26 AC: 1 Str: 10 XL: 3 Next: 35% Magic: 3/3 EV: 14 Int: 13 God: Gold: 42 SH: 5 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + c - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery c - an amulet of reflection (around mantle) Scrolls d - a scroll of fear {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Short Blades + Level 3.3 Dodging + Level 3.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 30% 1 Apportation Tloc 0% N/A 30% 1 Corona Hex 0% N/A 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! You constrict the gnoll, but do no damage. The gnoll closely misses you. You closely miss the gnoll. Your grab misses the gnoll. You constrict the gnoll. You block the gnoll's attack. The gnoll hits you with a +0 whip. You die... #..#.#### ### .# #..#.... ... ... #..... ..# #.# #...########.# #.# #.)........#.# #.# #.#.######.#.# #.# #.#.# ####.#.###.# #.#.# #..........# #@#.# #.###......# #.gg....# #......# ###.#...... ##+###[# ..#..###. ###.# ### ## #.... ......#.# .###..#.. ## #.. #.. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms 5 hobgoblins (D:1) 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 251 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 363 | D:1 | Found Genieg's General Store. 967 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 993 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, serial_shops, nicolae_shop_crystal D:2: layout_basic, minmay_three_crescents Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Fighting | | 3.3 Short Blades | | 3.3 Dodging | | 3.3 Action || total -------------------------++------- Melee: Short sword || 42 Tentacles || 6 Constrict || 12 Stab: Sleeping || 9 Armor: Skin || 4 Dodge: Dodged || 24 Block: Other || 4