Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 1987355098600832691 9 ZARRMARR the Digger (level 2, 0/18 HPs) Began as an Octopode Earth Elementalist on Sept 10, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (766 turns). ZARRMARR the Digger (Octopode Earth Elementalist) Turns: 766, Time: 00:01:19 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 16% Magic: 5/5 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Missiles b - 46 stones Scrolls a - a scroll of silence {unknown} c - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} e - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting - Level 1.0 Transmutations + Level 3.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The bat hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! You tentacle-slap the frilled lizard. Your grab misses the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you but does no damage. The bat misses you. You completely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. The bat barely misses you. You tentacle-slap the bat. You grab the bat. The bat is moderately wounded. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. The bat escapes! The bat hits you. You die... #....# #÷# .# #....# #.# #....# #.# #....# #.# ######....# #.# ..........# #.. ########.†..#### ### .....#...)....... #...@........# #...b........# #............# #..........?.# #.#+########## #. #. # # You could see a bat. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 472 | D:1 | Reached XP level 2. HP: 3/18 MP: 5/5 766 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.1 Spellcasting | | 2.1 Transmutations | | 1.0 Earth Magic | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 31 Constrict || 9 Tentacles || 7 Cast: Sandblast || 3 Stab: Sleeping || 2 Armor: Skin || 7 Dodge: Dodged || 41