Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 13925063092452863761 53 ZARRMARR the Conjurer (level 3, 0/34 HPs) Began as an Octopode Conjurer on Sept 10, 2021. Slain by an orc (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1650 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 1650, Time: 00:03:08 Health: 0/34 AC: 1 Str: 5 (6) XL: 3 Next: 89% Magic: 0/6 EV: 13 Int: 18 (21) God: Gold: 28 SH: 0 Dex: 8 (10) Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Jewellery b - a ring of positive energy (left tentacle) Scrolls d - a scroll of teleportation e - a scroll of enchant weapon {unknown} Skills: + Level 1.2 Fighting + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is lightly wounded. The orc hits you with a +0 whip. The orc misses you. You tentacle-slap the orc but do no damage. You grab the orc. The orc is lightly wounded. You constrict the orc, but do no damage. The orc closely misses you. The orc hits you with a +0 short sword. You tentacle-slap the orc. You grab the orc. The orc is lightly wounded. You constrict the orc. You constrict the orc, but do no damage. The orc barely misses you. The orc misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, constricted by you, 100% to hit) The magic dart hits the orc. The orc is severely wounded. You constrict the orc, but do no damage. x2 The orc hits you with a +0 whip. The orc closely misses you. You tentacle-slap the orc but do no damage. You squeeze the orc. The orc is almost dead. You constrict the orc. You constrict the orc, but do no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict the orc, but do no damage. x2 The orc closely misses you. The orc barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the orc, but do no damage. x2 The orc hits you with a +0 short sword. You die... ### ......# #.. ## .......# #.. .. ....... #.. #. ...... #.. #. #...# #.. #.######...# ### #o#...##...# #.. #o@...'....# #.. ###...#....# #.. #...#....# #.. #####....######.. #..).^.†..... #......###### #.##..†# ##'##...##### #...#.......# You could see 2 orcs. Vanquished Creatures A gnoll (D:1) 4 dart slugs A worm (D:2) An orc (D:2) A ball python (D:1) 3 endoplasms 2 giant cockroaches A hobgoblin (D:1) 4 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Reached XP level 2. HP: 10/18 MP: 0/5 598 | D:1 | Found a faded altar of an unknown god. 600 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 632 | D:1 | Reached skill level 1 in Fighting 1650 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, basic_ecumenical_altar D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Fighting | 1 | 1.2 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 18 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 74 Use: Scroll || 2 Potion || 2 Armor: Skin || 1 Dodge: Dodged || 17