Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 3042901407499708399 293 ZARRMARR the Sneak (level 6, 0/41 HPs) Began as an Octopode Conjurer on Sept 11, 2021. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:36 (3348 turns). ZARRMARR the Sneak (Octopode Conjurer) Turns: 3348, Time: 00:07:36 Health: 0/41 AC: 1 Str: 6 XL: 6 Next: 33% Magic: 10/10 EV: 13 Int: 23 God: Gold: 118 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . d - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +2 short sword of venom (weapon) Missiles a - 2 curare-tipped darts Scrolls e - 3 scrolls of noise f - a scroll of identify {unknown} Skills: + Level 2.4 Fighting + Level 3.3 Dodging + Level 4.7 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations + Level 2.7 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 3d4 3% 2 Shock Conj/Air 48% 1d6 4% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Swiftness Air 3% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Airstrike Air 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion is heavily wounded. You feel very sick. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. x2 It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. You hit the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. You hit the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. Unknown command. There is a lethal amount of poison in your body! You die... ###### ###+##....##### #....#........####### #....#........#....<. ...#....#........#.###.. .....(†@#............... .................#'###.. ..>..................... .........#.#...........# .......#................ .....#.#.......†#....... .....#...........#+#.... .................#.#.#+# ..................#.#.# There were no monsters in sight! Vanquished Creatures A necrophage (D:2) A scorpion (D:4) Jessica (D:2) 2 adders (D:3) 4 gnolls A worm (D:3) A dart slug (D:1) 10 endoplasms 6 goblins 7 hobgoblins 7 kobolds 4 quokkas 8 ball pythons 5 bats 3 frilled lizards 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached XP level 2. HP: 7/18 MP: 0/5 827 | D:1 | Reached skill level 1 in Evocations 845 | D:1 | Reached XP level 3. HP: 15/22 MP: 0/6 1056 | D:2 | Reached skill level 1 in Fighting 1133 | D:2 | Noticed Jessica 1136 | D:2 | Killed Jessica 1240 | D:2 | Reached XP level 4. HP: 27/28 MP: 2/7 2039 | D:2 | Noticed a necrophage 2047 | D:2 | Killed a necrophage 2048 | D:2 | Reached XP level 5. HP: 22/34 MP: 0/9 3052 | D:3 | Reached XP level 6. HP: 39/39 MP: 7/10 3347 | D:4 | HP: 1/39 [poisoned by a scorpion] 3348 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_rooms, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, minmay_curled_crystal, uniq_jessica D:3: layout_loops_cross D:4: layout_basic, serial_shops, shop, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.7 Evocations | 1 2 | 2.7 Fighting | 1 2 | 2.4 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Constrict | 1 | 4 || 5 Short sword | 1 | 17 || 18 Tentacles | | 1 || 1 Cast: Magic Dart | 57 | 82 || 139 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Stab: Sleeping | 1 | 6 || 7 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 7 | 14 || 21