Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5964241568654835012 341 ZARRMARR the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Sept 12, 2021. Slain by a gnoll (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (3689 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 3689, Time: 00:05:58 Health: -1/36 AC: 1 Str: 7 XL: 6 Next: 56% Magic: 5/9 EV: 13 Int: 22 God: Gold: 84 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Jewellery b - a ring of poison resistance (left tentacle) Scrolls d - a scroll of summoning e - a scroll of magic mapping {unknown} g - a scroll of enchant weapon {unknown} Potions a - 3 potions of curing {unknown} c - a potion of magic {unknown} f - a potion of lignification {unknown} h - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman, p - gnoll Aim: a gnoll shaman, wielding a +0 club and wearing a +0 leather armour (83% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll shaman! The gnoll shaman is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll shaman! The gnoll shaman is almost dead. Unknown command. The searing ray misses the gnoll. Unknown command. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. The gnoll shaman mumbles some strange prayers to its god. The gnoll shaman is healed somewhat. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. The gnoll barely misses you. The gnoll misses you. The gnoll barely misses you. The gnoll completely misses you. The gnoll closely misses you. You open the door. The gnoll misses you. The gnoll closely misses you. The gnoll barely misses you. There is an open door here. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #...##............# #...##............# '...'............... #...##............## #...##............# #...##g############ #...##.# #...##.########### #...##.......gg.@# #...############## ##.#...# ##.#.#.# .......# ######.# g...g..# .....#.# .....#.# You could see 2 gnolls. Vanquished Creatures Menkaure (D:4) An ice beast (D:4) An iguana (D:4) 2 gnolls 4 adders 6 ball pythons 2 bats 5 endoplasms (D:3) A giant cockroach (D:1) 2 goblins 6 hobgoblins 8 jackals A quokka (D:4) 2 frilled lizards (D:2) 4 kobolds 3 rats 49 creatures vanquished. Vanquished Creatures (others) 12 plants (D:4) 12 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 785 | D:1 | Found a faded altar of an unknown god. 924 | D:1 | Reached skill level 5 in Conjurations 924 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1976 | D:2 | Learned a level 2 spell: Searing Ray 2242 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 3055 | D:4 | Reached skill level 6 in Conjurations 3055 | D:4 | Reached XP level 5. HP: 16/31 MP: 0/8 3227 | D:4 | Noticed Menkaure 3232 | D:4 | HP: 1/31 [Menkaure (7)] 3233 | D:4 | Killed Menkaure 3234 | D:4 | Reached skill level 7 in Conjurations 3234 | D:4 | Reached XP level 6. HP: 1/36 MP: 0/9 3547 | D:4 | Noticed an ice beast 3552 | D:4 | Killed an ice beast 3689 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, kennysheep_generic_room_5 D:3: layout_rooms, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_y, chequers_serial_rivers_large_a, kennysheep_generic_room_14 D:4: wad_lake_hut, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, hangedman_feature_mirror, uniq_menkaure, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 30 | 1 || 31 Tentacles | 8 | || 8 Constrict | 8 | || 8 Cast: Magic Dart | 56 | 25 || 81 Searing Ray | | 11 || 11 Use: Scroll | 2 | 1 || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 26 | 13 || 39