Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 8584549693285910326 112 ZARRMARR the Conjurer (level 4, -3/29 HPs) Began as an Octopode Conjurer on Sept 12, 2021. Slain by an orc (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:25 (2781 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 2781, Time: 00:05:26 Health: -3/29 AC: 1 Str: 6 XL: 4 Next: 93% Magic: 1/7 EV: 13 Int: 21 God: Gold: 129 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 dagger (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +2 dagger of pain (weapon) b - a +1 dagger Scrolls c - 3 scrolls of enchant weapon f - a scroll of silence {unknown} Potions d - a potion of haste {unknown} e - a potion of ambrosia {unknown} g - a potion of flight {unknown} i - a potion of curing {unknown} Skills: + Level 1.8 Fighting * Level 2.3 Short Blades + Level 2.8 Dodging + Level 4.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc comes into view. It is wielding a +0 dagger. The magic dart hits the orc. You kill the orc! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! An orc comes into view. It is wielding a +0 club. You are too depleted to draw on your mana recklessly! Things that are here: a +0 club; a +0 ring mail; an orc corpse Things that are here: a +0 flail; an orc corpse You hit the orc. Your grab misses the orc. The orc is moderately wounded. An orc comes into view. It is wielding a +0 mace of protection. The orc hits you with a +0 club. You closely miss the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc. You squeeze the orc. You kill the orc! The orc throws a boomerang. The boomerang hits you. The orc throws a boomerang. The boomerang barely misses you. Things that are here: a +0 club; an orc corpse The orc hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. You grab the orc. You constrict the orc, but do no damage. The orc hits you with a +0 mace of protection! You die... ## #. #. #.## #... ######..# ......o.# #@# ############ #)# #.......)).# #)# ###.########.# #)# .......# #.# #.# ##..##.# #.# #.# ....# # #.# #.# ##.## #.###.####### #.# #.##......... You could see an orc. Vanquished Creatures 3 adders 2 worms (D:2) 3 dart slugs (D:1) 4 orcs (D:3) 3 endoplasms 2 giant cockroaches 5 goblins 10 hobgoblins 4 jackals (D:1) 9 kobolds 3 quokkas (D:2) 5 ball pythons 7 bats A frilled lizard (D:1) 2 rats (D:2) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 541 | D:1 | Reached skill level 1 in Fighting 576 | D:1 | Reached skill level 1 in Short Blades 583 | D:1 | Reached XP level 3. HP: 9/23 MP: 1/6 927 | D:1 | Found a faded altar of an unknown god. 1407 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 2781 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, chequers_ecumenical_altar_simple_redux D:2: minmay_inner_zag, layout_basic, minmay_misc_feat_pillars, minmay_stone_trees_small, minmay_pentomino_q4 D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Fighting | 1 | 1.8 Short Blades | 1 2 | 2.3 Dodging | | 2.8 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 4 | 6 || 10 Dagger | 20 | 33 || 53 Tentacles | 1 | 4 || 5 Cast: Magic Dart | 55 | 47 || 102 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Stab: Sleeping | 5 | 11 || 16 Armor: Skin | 1 | || 1 Dodge: Dodged | 14 | 20 || 34