Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9029005276589100138 120 ZARRMARR the Cutter (level 5, -1/31 HPs) Began as an Octopode Conjurer on Sept 12, 2021. Killed from afar by an orc wizard (12 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:07:19 (2595 turns). ZARRMARR the Cutter (Octopode Conjurer) Turns: 2595, Time: 00:07:20 Health: -1/31 AC: 1 Str: 13 XL: 5 Next: 4% Magic: 5/8 EV: 13 Int: 21 God: Gold: 311 SH: 0 Dex: 16 Spells: 6/8 levels left rFire . . . SeeInvis . f - +4 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +6 ring of strength rCorr . Rampage . h - +6 ring of dexterity Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 311 gold pieces. Inventory: Hand Weapons f - a +4 dagger (weapon) Missiles e - a throwing net Jewellery c - a +6 ring of strength (left tentacle) h - a +6 ring of dexterity (right tentacle) Wands i - a wand of flame (7) Scrolls k - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} n - a scroll of vulnerability {unknown} Potions a - a potion of lignification {unknown} b - 3 potions of curing {unknown} d - a potion of attraction {unknown} g - a potion of cancellation {unknown} j - 2 potions of magic {unknown} Skills: + Level 4.5 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 c - Apportation Tloc 4% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Shock Conj/Air 40% 1d5 6% 1 Animate Skeleton Necr 4% N/A 14% 1 Corona Hex 2% N/A 14% 1 Sting Tmut/Pois 8% 1d3 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Call Imp Summ 2% N/A 22% 2 Poisonous Vapours Pois/Air 4% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Olgreb's Toxic Radiance Pois 2% N/A 82% 4 Lightning Bolt Conj/Air 5% 1d17 87% 5 Iron Shot Conj/Erth 5% 9d2 100% 6 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is moderately wounded. You constrict the orc. You hit the orc but do no damage. The orc is heavily wounded. You constrict the orc, but do no damage. The orc struggles to escape constriction. An orc wizard comes into view. It is wielding a +0 dagger. You hit the orc. You kill the orc! You have reached level 5! You feel stronger. You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! The orc wizard points at you and mumbles some strange words. The magic dart hits you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip of venom and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is lightly wounded. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the orc! You kill the orc! The orc wizard casts a spell at you. You are confused. An orc comes into view. It is wielding a +0 mace. The orc wizard hits you with a +0 dagger. The orc moves out of view. Items here: ))) [[ †. You hit the orc wizard. You squeeze the orc wizard! The orc wizard is almost dead. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... #.# #.# ##..# ##.# #####...## #..# .........# ..## .........# ### .........# .........# .......o(# ###@### ##. #.....# ####... #.....# .....# # . #.....# ....###.#..###.....# ........#.##.......# ..#........#.#.....# .....####....#.....# ..##.##............# You could see an orc wizard. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:3) 2 dart slugs (D:3) 6 orcs (D:3) 4 ball pythons A bat (D:1) 5 endoplasms 2 giant cockroaches 9 goblins A hobgoblin (D:1) 2 kobolds 3 quokkas A frilled lizard (D:2) 9 rats A toadstool (D:1) 52 creatures vanquished. Vanquished Creatures (others) A toadstool (D:1) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 337 | D:1 | Reached skill level 1 in Short Blades 437 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 535 | D:1 | Learned a level 1 spell: Apportation 1228 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/6 1413 | D:2 | Found a faded altar of an unknown god. 1522 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2442 | D:3 | Got the Volume of Companions and Confrontation 2591 | D:3 | Reached XP level 5. HP: 23/31 MP: 5/8 2595 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, wad_floor_pattern_untrapped, minmay_gold_behind_fungi D:2: layout_basic, chequers_ecumenical_altar_simple_redux D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 2 3 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 7 | 6 || 13 Tentacles | 3 | 5 || 8 Dagger | 13 | 30 || 43 Cast: Magic Dart | 34 | 22 || 56 Apportation | 16 | 10 || 26 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 4 | 9 || 13 Dodge: Dodged | 11 | 4 || 15