Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9146740705491473944 74 ZARRMARR the Conjurer (level 4, -3/29 HPs) Began as an Octopode Conjurer on Sept 13, 2021. Slain by an orc wizard (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2470 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 2470, Time: 00:03:22 Health: -3/29 AC: 1 Str: 6 XL: 4 Next: 28% Magic: 7/7 EV: 13 Int: 21 God: Gold: 65 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Scrolls e - a scroll of amnesia g - a scroll of fear {unknown} Potions a - 2 potions of degeneration {unknown} b - a potion of flight {unknown} c - 2 potions of haste {unknown} d - a potion of heal wounds {unknown} f - a potion of curing {unknown} h - a potion of berserk rage {unknown} i - a potion of resistance {unknown} Skills: + Level 1.7 Fighting + Level 2.7 Dodging + Level 3.9 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 4% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Summon Lightning Spire Summ/Air 2% N/A 80% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a shout! You bump into the rock wall. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc and an orc wizard come into view. You feel less confused. You closely miss the orc. The orc shouts! x2 You grab the orc. You squeeze the orc. The orc is lightly wounded. You constrict the orc, but do no damage. The orc misses you. You tentacle-slap the orc. The orc is moderately wounded. You constrict the orc. The orc struggles to escape constriction. You tentacle-slap the orc but do no damage. You squeeze the orc. The orc is severely wounded. You constrict the orc. The orc escapes! You tentacle-slap the orc but do no damage. You grab the orc. The orc is severely wounded. You constrict the orc, but do no damage. The orc misses you. Something hits you. You tentacle-slap the orc but do no damage. The orc is severely wounded. You constrict the orc. The orc hits you with a +0 short sword. Something hits you. The orc wizard points at you and mumbles some strange words. You tentacle-slap the orc but do no damage. The orc is almost dead. You constrict the orc. You kill the orc! You tentacle-slap something but do no damage. Something hits you! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... #..#...###.#.# #..###.....#.#### .>............... .. #.#.##..###.##### ....##.#.......#.# ........######.#.# ....###.###.##.#.# . #.....##.# ###)@.##.# #o####.# #o#.<..# #o###### #.# #.# ..# ... You could see an orc wizard and 2 orcs. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 dart slugs An orc (D:3) 6 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:2) 3 jackals (D:1) 2 kobolds 4 quokkas 3 ball pythons 7 bats 2 frilled lizards (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 13/18 MP: 1/5 571 | D:1 | Reached skill level 1 in Fighting 726 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 1145 | D:2 | Found a faded altar of an unknown god. 1715 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 2470 | D:3 | HP: 1/29 [something (9)] 2470 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_11 D:3: gammafunk_steamed_eel, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Fighting | 1 | 1.7 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | 13 || 33 Constrict | 4 | 3 || 7 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 72 | 20 || 92 Use: Scroll | 1 | 1 || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 19 | 8 || 27