Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 7693105714212465131 91 ZARRMARR the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Sept 13, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (2483 turns). ZARRMARR the Conjurer (Octopode Conjurer) Turns: 2483, Time: 00:05:16 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 59% Magic: 4/7 EV: 13 Int: 21 God: Gold: 40 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + . . SeeInvis . h - +4 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +4 dagger of venom (weapon) Jewellery f - a ring of protection from fire (left tentacle) Wands e - a wand of acid (6) Scrolls a - 2 scrolls of blinking {unknown} b - a scroll of magic mapping {unknown} d - 2 scrolls of identify {unknown} Potions g - a potion of attraction {unknown} Skills: * Level 3.5 Short Blades - Level 2.0 Dodging + Level 3.8 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusions: necrophage and rat, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The magic dart hits the kobold. The kobold is heavily wounded. The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Found a scroll labelled CUQUIW OFENOU. An orc priest comes into view. It is wielding a +2 vampiric short sword. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! A hobgoblin comes into view. You hear a shout! Found a scroll labelled NUECZA MOODI. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 vampiric short sword (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 vampiric short sword (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You hear the slow rusting of a distant drain. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.##?########## ..............# .......####o#.# #g####. #.#.# .. #.#.# ... #@#.# .##. #.#.# #. #. #.#.# . o. #.#.### #?#...# #.###.# #.# #.# #.# #.# #.# #)# You could see an orc priest. Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:2) An orc (D:3) A bat (D:1) 8 endoplasms A giant cockroach (D:1) 6 goblins (D:2) 5 hobgoblins 3 jackals (D:2) 4 ball pythons 4 kobolds 6 rats (D:1) 42 creatures vanquished. Vanquished Creatures (others) An adder (D:2) 1 creature vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZARRMARR the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 121 | D:1 | Reached skill level 1 in Short Blades 196 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/5 991 | D:1 | Found a faded altar of an unknown god. 1093 | D:2 | Reached XP level 3. HP: 16/21 MP: 6/6 1311 | D:2 | Noticed Terence 1426 | D:2 | Noticed Jessica 1433 | D:2 | Killed Jessica 1448 | D:2 | Reached XP level 4. HP: 20/27 MP: 0/7 1625 | D:2 | Noticed Robin 1634 | D:2 | Killed Robin 2042 | D:2 | Noticed a necrophage 2483 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, dreamdust_ecumenical_altar_statues, dk_noncrumbling_4, minmay_hedge_maze D:2: layout_basic, minmay_misc_feat_tiny, lemuel_flame_loot_1, uniq_terence, uniq_jessica, uniq_robin D:3: layout_loops_ring, grunt_temple_overflow_forces_of_nature, gup_sewer_entry_bowl Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 2 3 | 3.5 Stealth | 3 | 3.8 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Constrict | 7 | 4 || 11 Tentacles | 5 | 3 || 8 Dagger | 32 | 18 || 50 Cast: Magic Dart | 37 | 20 || 57 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 25 | 4 || 29