Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 13854291262645919212 489 ZappyNine the Vexing (level 6, -14/50 HPs) Began as a Draconian Conjurer on June 5, 2021. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:04:54 (2937 turns). ZappyNine the Vexing (Draconian Conjurer) Turns: 2937, Time: 00:04:55 Health: -14/50 AC: 6 Str: 9 XL: 6 Next: 90% Magic: 5/10 EV: 12 Int: 20 God: Gold: 106 SH: 0 Dex: 10 Spells: 0/11 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Wands a - a wand of digging (4) Scrolls g - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of haste e - a potion of attraction {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.1 Spellcasting - Level 4.0 Conjurations - Level 5.4 Hexes + Level 0.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 c - Fulminant Prism Conj/Hex 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 11% 2d4 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The ogre shouts! A water moccasin comes into view. You see here a +0 robe. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The ogre hits you but does no damage. Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the water moccasin! The water moccasin is moderately wounded. Unknown command. Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The ogre hits you with a +0 giant club! Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Unknown command. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#.....#.#.### #.........#...# ...#######.#.#.# . #.....# ###.### ####+###.# .........# # .........#######..# ..........SO@[....# ........#########.# ........### ####......# ######.# #O# ..######.# .........# ....O....+ You could see a water moccasin and an ogre. Vanquished Creatures An ogre (D:6) 4 killer bees (D:6) A jelly (D:6) An iguana (D:6) Natasha (thrice) (D:2) 3 adders (D:3) A white imp (D:6) 3 worms 2 dart slugs (D:1) An orc (D:3) 6 bats 3 endoplasms (D:1) 2 giant cockroaches 3 goblins A hobgoblin (D:3) 2 jackals (D:2) 3 quokkas (D:1) 3 ball pythons 6 frilled lizards 7 kobolds (D:1) 5 rats 61 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZappyNine the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Reached skill level 1 in Fighting 288 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 391 | D:1 | Learned a level 2 spell: Searing Ray 823 | D:1 | Found a faded altar of an unknown god. 1095 | D:1 | You fall into a shaft and drop 1 floor! 1097 | D:2 | Reached XP level 3. HP: 29/29 MP: 7/7 1528 | D:2 | Noticed Natasha 1535 | D:2 | Killed Natasha 1536 | D:2 | Reached XP level 4. HP: 37/37 MP: 2/8 1592 | D:2 | Learned a level 4 spell: Fulminant Prism 1638 | D:2 | Noticed Natasha 1669 | D:2 | Killed Natasha 1670 | D:2 | Reached skill level 1 in Hexes 1761 | D:2 | Noticed Natasha 1765 | D:2 | Killed Natasha 1766 | D:2 | Reached skill level 2 in Hexes 2269 | D:3 | Reached XP level 5. HP: 36/42 MP: 3/9 2483 | D:3 | You fall into a shaft and drop 3 floors! 2528 | D:6 | Noticed an ogre 2536 | D:6 | Reached skill level 4 in Hexes 2536 | D:6 | Reached XP level 6. HP: 25/50 MP: 5/10 2576 | D:6 | Reached skill level 5 in Hexes 2648 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 2919 | D:6 | Noticed a water moccasin 2937 | D:6 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_clump_long, infiniplex_forest_lined_room_2, infiniplex_forest_end_double, ebering_ecumenical_altar_mist, hangedman_decor_lopped D:2: cheibrodos_helix_gallery, layout_rooms, uniq_natasha D:3: layout_basic, cheibrodos_sewer_entry_bend D:6: layout_basic, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.7 Spellcasting | 3 | 3.1 Hexes | 2 4 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 97 | 18 || 115 Tailslap | 7 | 1 || 8 Cast: Magic Dart | 10 | || 10 Searing Ray | 12 | 16 || 28 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 56 | 24 || 80 Dodge: Dodged | 114 | 36 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2953 | 2934 | 19 | 646 | 1692 | 4 | 738.2 | Dungeon | 2953 | 2934 | 19 | 646 | 1692 | 4 | 738.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1371 daAuts D:2: 838 daAuts D:6: 439 daAuts D:3: 303 daAuts