Dungeon Crawl Stone Soup version 0.27-a0-1228-gfd60fd639a (webtiles) character file. Game seed: 7457291564029102398 18 ZappyNine the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on June 8, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (902 turns). ZappyNine the Magician (Djinni Conjurer) Turns: 902, Time: 00:01:15 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 90% Gold: 41 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +0 short sword (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword of flaming (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat Scrolls e - a scroll of identify {unknown} f - a scroll of fog {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 3d4 4% 2 c - Dazzling Flash Conj/Hex 32% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 72% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. You start resting. A jackal comes into view. Unknown command. You see here a jackal corpse. The jackal barks! You hear a bark! A jackal comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. The jackal bites you. You die... #######........#........#.#.##### ####.#.#.#.########.#...... #.#.#.#.# #.####### #.#.#.#.# #.# #.....#.# #.# ###.#.#.# #.# #...#.#.# #.# #.###.#.# #.####### #.###.#@# #........ #.....#h# ######### #.#######h# #....†h...# ########### You could see 2 jackals. Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) 4 jackals (D:1) A ball python (D:1) A bat (D:1) 5 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZappyNine the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached skill level 1 in Fighting 241 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 902 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, chequers_ecumenical_altar_twisty Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Short sword || 33 Dagger || 1 Cast: Magic Dart || 8 Searing Ray || 1 Stab: Sleeping || 3 Armor: Robe || 7 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 904 | 0 | 5 | 783 | 1 | 904.0 | Dungeon | 904 | 904 | 0 | 5 | 783 | 1 | 904.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts