Dungeon Crawl Stone Soup version 0.27-a0-1232-gc6a4cbde82 (webtiles) character file. Game seed: 6013011778457117206 1334 ZappyNine the Caller (level 8, -2/48 HPs) Began as a Tengu Summoner on June 8, 2021. Was an Initiate of Kikubaaqudgha. Shot with an arrow by a centaur warrior (26 damage) ... on level 8 of the Dungeon. The game lasted 00:19:24 (9126 turns). ZappyNine the Caller (Tengu Summoner) Turns: 9126, Time: 00:19:24 Health: -2/48 AC: 4 Str: 8 XL: 8 Next: 61% Magic: 1/16 EV: 15 Int: 23 God: Kikubaaqudgha [......] Gold: 1238 SH: 0 Dex: 16 Spells: 6/16 levels left rFire . . . SeeInvis . c - +3 rapier of Honour {holy, Fly rPois rC++ Will+} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . B - +1 hat rElec . Harm . u - scarf {repulsion} rCorr . Rampage . b - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ r - amulet of the acrobat HPRegen 0.16/turn f - ring of poison resistance MPRegen 0.15/turn q - +6 ring of intelligence @: flying quickly and evasively, hasted, repel missiles, very quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 1238 gold pieces. Inventory: Hand Weapons c - the +3 rapier of Honour (weapon) {holy, Fly rPois rC++ Will+} (You acquired it on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It protects you from poison. It grants you flight. It increases your willpower. Missiles s - 3 throwing nets Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) u - a scarf of repulsion (worn) v - a +0 cloak B - a +1 hat (worn) C - a +0 buckler Jewellery d - the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (You took it off an orc on level 4 of the Dungeon) [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you go berserk. It may make you go berserk in combat. It greatly increases your willpower. e - a +6 ring of intelligence f - a ring of poison resistance (left hand) j - a +4 ring of evasion o - a ring of positive energy p - an amulet of faith q - a +6 ring of intelligence (right hand) r - an amulet of the acrobat (around neck) y - a +4 ring of evasion F - a ring of ice Wands z - a wand of flame (41) D - a wand of charming (8) E - a wand of acid (7) Scrolls g - 6 scrolls of identify t - a scroll of holy word x - 2 scrolls of teleportation A - a scroll of blinking {unknown} Potions i - a potion of curing k - 3 potions of lignification l - 2 potions of flight m - a potion of resistance n - 2 potions of brilliance {unknown} w - 2 potions of berserk rage {unknown} Skills: - Level 4.5 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.7 Shields - Level 4.8 Spellcasting - Level 7.5 Summonings - Level 3.6 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 40% N/A 1% 2 c - Call Canine Familiar Summ 40% N/A 1% 3 d - Summon Ice Beast Ice/Summ 31% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 22% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Corona Hex 5% N/A 10% 1 Magic Dart Conj 20% 1d4 10% 1 Searing Ray Conj 10% 3d3 14% 2 Summon Lightning Spire Summ/Air 22% N/A 21% 4 Confusing Touch Hex 5% N/A 28% 3 Dazzling Flash Conj/Hex 10% N/A 28% 3 Tukima's Dance Hex 5% N/A 28% 3 Fulminant Prism Conj/Hex 2% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (0/6) D:8 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Zin Shops: D:3 ( D:5 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The arrow misses you. Casting: Summon Ice Beast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur warrior shoots an arrow. The arrow hits your ice beast!! Your ice beast dies! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. The centaur warrior shoots an arrow. The arrow barely misses your crimson imp. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits your crimson imp! Your crimson imp dies! You swap places. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The centaur warrior shoots an arrow. The arrow barely misses your iron imp. The arrow completely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow and quivering arrows (lightly wounded, ally target) Attack! The centaur warrior shoots an arrow. The arrow hits your iron imp! Your iron imp dies! Unknown command. The centaur warrior shoots an arrow. The arrow completely misses you. You feel yourself speed up. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ############### .........c....##### #############...@.##### ### #####.....#########.. #####....(...##.. ########..... #..... #.##.. .# ###.#### #.## #...# #####...# ##)### You could see a centaur warrior. Vanquished Creatures A water moccasin (D:6) A necrophage (D:5) A water moccasin zombie (D:7) An orc priest (D:6) An iguana (D:5) Natasha (twice) (D:4) An orc wizard (D:4) A killer bee zombie (D:6) 2 adders A white imp (D:6) An ufetubus (D:6) An adder skeleton (D:3) A worm (D:3) A dart slug (D:5) 10 orcs 3 endoplasms A giant cockroach (D:3) 11 goblins 9 hobgoblins 4 jackals (D:2) A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards 4 kobolds 3 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:4) Prince Ribbit (D:6) A steam dragon (D:8) 2 water moccasins An ice beast (D:7) 2 ogres (D:4) 4 bullfrogs A howler monkey (D:6) 2 jellies (D:6) 2 hounds 3 orc wizards (D:5) Robin (D:4) An adder (D:2) An ufetubus (D:7) A worm (D:3) A dart slug (D:1) 13 orcs 2 endoplasms 6 goblins 6 hobgoblins 2 jackals (D:2) 3 kobolds 2 rats (D:1) 59 creatures vanquished. Vanquished Creatures (others) A withered plant (D:2) 1 creature vanquished. Grand Total: 133 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZappyNine the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 433 | D:1 | Reached skill level 5 in Summonings 446 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 762 | D:1 | Learned a level 2 spell: Call Imp 1016 | D:1 | Reached skill level 1 in Fighting 1410 | D:2 | Reached XP level 3. HP: 13/20 MP: 0/7 1763 | D:2 | Found a faded altar of an unknown god. 2264 | D:3 | Found Ypanomea's Weapon Boutique. 2310 | D:3 | Reached XP level 4. HP: 18/26 MP: 9/9 2505 | D:3 | Learned a level 3 spell: Call Canine Familiar 3296 | D:4 | Noticed an ogre 3307 | D:4 | Killed an ogre 3308 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3308 | D:4 | Reached XP level 5. HP: 30/30 MP: 1/10 3428 | D:4 | Learned a level 4 spell: Summon Ice Beast 3428 | D:4 | Identified a scroll of acquirement 3428 | D:4 | Acquired the +3 rapier of Honour {holy, Fly rPois rC++ | Will+} 3576 | D:4 | Noticed Robin 3598 | D:4 | Killed Robin 3929 | D:4 | Noticed an ogre 3940 | D:4 | Noticed Grinder 3943 | D:4 | Killed an ogre 3944 | D:4 | Reached skill level 1 in Ice Magic 3958 | D:4 | Killed Grinder 3959 | D:4 | Reached XP level 6. HP: 36/36 MP: 3/11 4051 | D:4 | Noticed Natasha 4056 | D:4 | Killed Natasha 4081 | D:4 | Found a bloodstained altar of Trog. 4187 | D:4 | Noticed Natasha 4194 | D:4 | Killed Natasha 4296 | D:4 | Acquired 941 gold pieces 4816 | D:5 | Entered Level 5 of the Dungeon 4866 | D:5 | Reached skill level 6 in Summonings 5009 | D:5 | Found Ninicunt's Armour Emporium. 5764 | D:5 | Noticed a necrophage 5772 | D:5 | Killed a necrophage 5773 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/13 5865 | D:5 | Found an ornate altar of the Wu Jian Council. 6456 | D:6 | Found a staircase to the Ecumenical Temple. 6511 | Temple | Entered the Ecumenical Temple 6628 | Temple | Became a worshipper of Kikubaaqudgha 6664 | D:6 | Noticed Prince Ribbit 6676 | D:6 | Killed Prince Ribbit 6995 | D:6 | Reached skill level 7 in Summonings 7166 | D:6 | Reached XP level 8. HP: 32/48 MP: 15/15 7598 | D:7 | Found a flagged portal. 7609 | Bailey | Entered a bailey 8135 | D:7 | Reached skill level 1 in Shields 8768 | D:8 | Found a snail-covered altar of Cheibriados. 8768 | D:8 | Noticed a torpor snail 8768 | D:8 | Noticed a torpor snail 8768 | D:8 | Noticed a torpor snail 8790 | D:8 | Found a staircase to the Lair. 9088 | D:8 | Noticed a centaur warrior 9126 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, kennysheep_another_room D:2: layout_rooms, ebering_ecumenical_altar_petrified, mrwooster_statue_mirror D:3: layout_basic, serial_shops, shop D:4: layout_loops_ring, trog_hazing_becter, st_stairs_7, uniq_grinder, uniq_robin, uniq_natasha D:5: corexii_shack_village, layout_loops_ring, lemuel_coloured_pillars_altar, serial_shops, shop, minmay_misc_feat_rows, minmay_misc_feat_roman D:6: layout_loops_corners, minmay_temple_entry_stoned_glass, solitary_fountain, hangedman_abyss_or_decor_slice, uniq_prince_ribbit1 D:7: layout_loops_ring, enter_bailey_2, minmay_misc_feat_secret_circle, kennysheep_generic_room_4 D:8: layout_rooms, cheibriados_altar_2, lair_entry_dummy Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Summonings | 5 6 7 | 7.5 Fighting | 1 2 3 4 | 4.5 Spellcasting | 3 4 | 4.8 Ice Magic | 3 | 3.6 Shields | 3 | 3.7 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 81 | 18 | || 99 Unarmed | 3 | | || 3 Kick | 15 | 21 | 14 || 50 Peck | 10 | 7 | 10 || 27 Rapier | | 74 | 65 || 139 Cast: Summon Small Mamm | 9 | | || 9 Call Imp | 6 | 25 | 11 || 42 Call Canine Famil | | 11 | 13 || 24 Summon Ice Beast | | 6 | 14 || 20 Use: Potion | 1 | | 5 || 6 Scroll | | 10 | 2 || 12 Stab: Sleeping | 6 | | 3 || 9 Distracted | | 1 | || 1 Armor: Robe | 20 | 16 | 10 || 46 Dodge: Dodged | 63 | 69 | 85 || 217 Repelled | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8810 | 8590 | 220 | 2654 | 4617 | 10 | 881.0 | Dungeon | 8656 | 8446 | 210 | 2654 | 4519 | 8 | 1082.0 | Temple | 116 | 106 | 10 | 0 | 98 | 1 | 116.0 | Bailey | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1464 daAuts D:1: 1399 daAuts D:6: 1383 daAuts D:5: 1063 daAuts D:3: 1033 daAuts D:7: 962 daAuts D:2: 841 daAuts D:8: 508 daAuts Temple: 116 daAuts Bailey: 37 daAuts