Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 1370645202337106734 168 ZappyNine the Skirmisher (level 5, -1/42 HPs) Began as a Human Cinder Acolyte on Apr 30, 2022. Was a High Priest of Ignis. Slain by a water moccasin skeleton (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (4069 turns). ZappyNine the Skirmisher (Human Cinder Acolyte) Turns: 4069, Time: 00:04:16 Health: -1/42 AC: 2 Str: 15 XL: 5 Next: 77% Magic: 7/7 EV: 11 Int: 16 God: Ignis [*****.] Gold: 130 SH: 0 Dex: 8 Spells: 5/7 levels left rFire + . . SeeInvis . a - +6 long sword "Ejackea" {flame, +Blink rElec} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Evoke Blink, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - the +6 long sword "Ejackea" (weapon) {flame, +Blink rElec} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. +Blink: It lets you blink. Missiles i - a throwing net (quivered) Armour b - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of holy word {unknown} e - a scroll of magic mapping {unknown} f - 2 scrolls of fog {unknown} g - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} Potions h - a potion of lignification {unknown} Skills: + Level 4.1 Fighting - Level 3.5(3.7) Short Blades + Level 1.3(2.6) Long Blades + Level 1.4 Dodging - Level 1.9 Spellcasting - Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 32% 2 Wereblood Tmut 1% N/A 32% 2 Cause Fear Hex 0% N/A 91% 4 Iskenderun's Battlesphe Conj 1% 2d6 99% 5 Iron Shot Conj/Erth 0% 9d1 100% 6 Dragon Form Tmut 0% N/A 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Message History The ogre shouts! The ogre moves out of view. Found an ancient leather armour. You hit the water moccasin skeleton. You burn the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you! You barely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton barely misses you. The water moccasin skeleton closely misses you. The ogre closely misses you. You slash the water moccasin skeleton! You burn the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. The ogre closely misses you. The water moccasin skeleton bites you. You slash the water moccasin skeleton! You burn the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton barely misses you. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. You die... ..... ..... <.. ... # #.# #..###?# #....O.# ....###Z# ##..###@# #......# #.####.## #..# #.## ###.### #.....# ########.....#### ..####### ................. ........# You could see an ogre and a water moccasin skeleton. Vanquished Creatures An orc priest (D:3) An iguana (D:4) 3 adders An adder skeleton (D:4) 2 dart slugs (D:1) 2 orcs (D:3) 9 endoplasms 3 giant cockroaches 10 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas 9 ball pythons 8 bats 2 frilled lizards 7 kobolds 9 rats 77 creatures vanquished. Vanquished Creatures (others) A foxfire (D:1) 1 creature vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZappyNine the Human Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 656 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 793 | D:1 | Reached XP level 3. HP: 9/29 MP: 5/5 1215 | D:1 | Learned a level 2 spell: Scorch 1506 | D:2 | Reached XP level 4. HP: 29/35 MP: 6/6 1649 | D:2 | Identified the +6 long sword "Ejackea" {flame, +Blink | rElec} 2131 | D:2 | Found a faded altar of an unknown god. 2858 | D:3 | Reached XP level 5. HP: 13/42 MP: 7/7 3294 | D:3 | Reached skill level 1 in Long Blades 3294 | D:3 | Reached skill level 1 in Dodging 3526 | D:3 | Found a glowing silver altar of Zin. 3663 | D:4 | Reached skill level 4 in Fighting 4062 | D:4 | Noticed an ogre 4069 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, minmay_pentomino_w2 D:2: layout_loops_ring, nicolae_ecumenical_snake_handling D:3: layout_loops_cross, zin_scriptorium, minivault_5 D:4: layout_loops_ring, tgw_xom, temple_pool_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 1 | 1.3 Dodging | 1 | 1.4 Fighting | 4 | 4.1 Short Blades | | 3.5 Spellcasting | | 1.9 Fire Magic | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 72 | || 72 Dagger | 35 | 1 || 36 Punch | 1 | || 1 Long sword | | 73 || 73 Invok: Foxfire Swarm | 1 | || 1 Fiery Armour | 1 | || 1 Use: Potion | 2 | || 2 Stab: Sleeping | | 2 || 2 Armor: Robe | 36 | 13 || 49 Dodge: Dodged | 68 | 31 || 99