Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 14202953367891307856 92 ZappyNine the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Aug 6, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:29 (1486 turns). ZappyNine the Conjurer(Deep Elf Conjurer) Turns: 1486, Time: 00:03:30 Health: 0/25 AC: 2 Str: 4 XL: 4 Next: 35% Magic: 4/12 EV: 11 Int: 25 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . p - +4 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons p - a +4 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of teleportation {unknown} f - 2 scrolls of silence {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} n - 3 scrolls of poison {unknown} Potions b - 2 potions of magic c - a potion of degeneration {unknown} d - a potion of cancellation {unknown} g - a potion of heal wounds {unknown} i - a potion of invisibility {unknown} k - a potion of attraction {unknown} l - a potion of curing m - a potion of might {unknown} o - a potion of ambrosia {unknown} Skills: - Level 1.3 Fighting - Level 2.7 Dodging - Level 2.8 Stealth - Level 4.1 Spellcasting + Level 5.1 Conjurations + Level 0.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Hailstorm Conj/Ice 18% 3d7 10% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Starburst Conj/Fire 9% 6d5 99% 6 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 !( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. You die... ## .. .# # .# ##.#### .# .....:.#.###.## #..@.g.)... #....#<.###.#. #.##....# ##.#.# .. .# ... ## #### You could see a gnoll. Vanquished Creatures A gnoll bouda (D:3) A gnoll (D:3) An adder (D:2) 3 bats 5 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds 3 quokkas (D:1) 8 ball pythons A frilled lizard (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZappyNine the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 326 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 784 | D:2 | Found Putes's Antique Weapon Shoppe. 902 | D:2 | Found Vacsousk's Distillery. 923 | D:2 | Bought a potion of curing for 36 gold pieces 1151 | D:2 | Reached skill level 1 in Fighting 1453 | D:3 | Reached skill level 5 in Conjurations 1453 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/12 1460 | D:2 | Learned a level 4 spell: Fulminant Prism 1486 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms D:2: layout_loops_ring, serial_shops, shop, nicolae_diamond_shop, minmay_misc_feat_plants D:3: layout_loops_corners, hellmonk_ecumenical_altar_zigzags, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.1 Dodging | | 2.7 Stealth | | 2.8 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 3 || 43 Searing Ray | 13 | 2 || 15 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1486 | 1434 | 52 | 0 | 1258 | 3 | 495.3 | Dungeon | 1486 | 1434 | 52 | 0 | 1258 | 3 | 495.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 763 daAuts D:1: 705 daAuts D:3: 17 daAuts