Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 17379220731221103022 56 Zdeegee the Gusty (level 3, 0/24 HPs) Began as a Vine Stalker Air Elementalist on Mar 20, 2021. Slain by a crimson imp (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:21 (3205 turns). Zdeegee the Gusty (Vine Stalker Air Elementalist) Turns: 3205, Time: 00:05:22 Health: 0/24 AC: 21 Str: 10 XL: 3 Next: 97% Magic: 0/7 EV: 2 Int: 16 God: Gold: 49 SH: 0 Dex: 20 Spells: 0/6 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg + + + Spirit + (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn f - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 2), magic shield, (antimagic bite), no potion heal 3 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles g - 5 boomerangs i - 12 sling bullets Armour a - a +0 robe (melded) Jewellery f - a +6 ring of dexterity (right branch) Scrolls b - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions c - a potion of haste {unknown} j - a potion of curing Skills: * Level 1.8 Dodging + Level 2.4 Stealth * Level 2.4 Spellcasting * Level 1.8 Conjurations * Level 4.0 Air Magic * Level 0.2 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Swiftness Air 14% N/A 6% 2 c - Static Discharge Conj/Air 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 7% N/A 36% 4 Lightning Bolt Conj/Air 5% 1d17 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have extremely sharp teeth.)) When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. Message History The crimson imp is lightly wounded. The zap hits the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (moderately wounded, 48% to evade) The zap hits the crimson imp. The crimson imp is severely wounded. The zap hits the crimson imp. The crimson imp is almost dead. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. It was a potion of curing. That felt strangely inert. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. Your bite misses the crimson imp. The crimson imp is almost dead. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You have no ailments to cure. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you. You die... #..... +.. ##+.. ...... ...... ###### ...... #≈≈≈.#### ...... ##≈≈≈.#.# ...... #∩_.♣5'.# ######## ##≈≈≈.#.# #....... #≈≈≈.##.# #....... #######.# #....... #.# #....... #.# #....... #.######....... #......'....... ########....... You could see a crimson imp. Vanquished Creatures An adder (D:2) A gnoll (D:1) An adder skeleton (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 5 goblins 5 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 frilled lizards 3 kobolds 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zdeegee the Vine Stalker Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 461 | D:1 | Learned a level 2 spell: Swiftness 751 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 813 | D:1 | Learned a level 3 spell: Static Discharge 3065 | D:2 | Reached skill level 4 in Air Magic 3176 | D:2 | Found a burning altar of Makhleb. 3205 | D:2 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_basic, nicolae_overflow_crystal_walls, makhleb_grotto_becter Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 4 | 4.0 Dodging | | 1.8 Stealth | | 2.4 Spellcasting | | 2.4 Conjurations | | 1.8 Evocations | | 0.2 Action || total -------------------------++------- Melee: Club || 24 Bite || 7 Cast: Shock || 68 Static Discharge || 5 Use: Potion || 2 Armor: Robe || 7 Skin || 1 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3216 | 3084 | 132 | 1241 | 1344 | 2 | 1608.0 | Dungeon | 3216 | 3084 | 132 | 1241 | 1344 | 2 | 1608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2679 daAuts D:2: 537 daAuts