Dungeon Crawl Stone Soup version 0.30-a0-924-g0ad0bf95bc (webtiles) character file. Game seed: 1401153560800234402 236 Zdeegee the Trooper (level 5, 0/47 HPs) Began as a Minotaur Fighter on Mar 22, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:02 (1672 turns). Zdeegee the Trooper (Minotaur Fighter) Turns: 1672, Time: 00:03:03 Health: 0/47 AC: 7 Str: 22 XL: 5 Next: 77% Magic: 5/5 EV: 9 Int: 5 God: Gold: 115 SH: 0 Dex: 10 Spells: 4/4 levels left rFire + . . SeeInvis . m - +1 hand axe (vamp) rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois + Reflect . (helmet restricted) rElec + Rampage . (no cloak) rCorr + (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, lethally poisoned (0 -> -19), resistant, ambrosia-drunk A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 war axe m - a +1 vampiric hand axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls g - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} o - 2 scrolls of immolation {unknown} p - a scroll of magic mapping {unknown} Potions d - a potion of might e - a potion of resistance i - a potion of magic {unknown} j - a potion of heal wounds {unknown} n - a potion of degeneration {unknown} q - a potion of lignification {unknown} r - a potion of mutation {unknown} Skills: * Level 4.5 Fighting * Level 3.7 Axes * Level 1.7 Ranged Weapons * Level 1.3 Throwing * Level 4.3 Armour + Level 0.3 Dodging + Level 1.0 Stealth * Level 4.1 Shields * Level 1.8 Invocations * Level 0.9 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 87% 1 Call Canine Familiar Summ 0% N/A 99% 3 Summon Guardian Golem Hex/Summ 0% N/A 99% 3 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Your headbutt misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You closely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin completely misses you. Unknown command. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. You feel better. The water moccasin is moderately wounded. You feel sick. You are no longer poisoned. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. You die... #.########### #...........# #.#########.# #.# #.# #.# #.# #[# #.# #.# #.# ########.# #.# ......S@.# #######.##### ........................ .....#############.##### .... #.# ... #.#### .. #....# . ####.# #######.##.# ........##.# You could see a water moccasin. Vanquished Creatures Sigmund (D:2) Jessica (D:2) An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 2 giant cockroaches 3 goblins 5 hobgoblins 3 jackals (D:3) 2 quokkas (D:2) 5 ball pythons 5 bats 2 frilled lizards 2 kobolds 3 rats 40 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zdeegee the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 185 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 1007 | D:2 | Reached skill level 1 in Ranged Weapons 1030 | D:2 | Found a faded altar of an unknown god. 1145 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1308 | D:2 | Noticed Jessica 1310 | D:2 | Noticed Sigmund 1315 | D:2 | Killed Jessica 1316 | D:2 | Reached skill level 1 in Invocations 1316 | D:2 | Reached XP level 4. HP: 33/40 MP: 2/4 1327 | D:2 | Killed Sigmund 1328 | D:2 | Reached skill level 1 in Throwing 1328 | D:2 | Reached skill level 1 in Stealth 1328 | D:2 | Reached XP level 5. HP: 40/47 MP: 3/5 1661 | D:3 | Noticed a water moccasin 1671 | D:3 | HP: 2/47 [poisoned by a water moccasin] 1672 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, minmay_pentomino_u4 D:2: layout_rooms, dreamdust_ecumenical_altar_grove, uniq_jessica, uniq_sigmund D:3: layout_basic, biasface_ghost_orc_armoury Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 4 | 4.3 Ranged Weapons | 1 | 1.7 Fighting | 4 | 4.5 Invocations | 1 | 1.8 Axes | 3 | 3.7 Throwing | 1 | 1.3 Stealth | 1 | 1.0 Shields | 4 | 4.1 Dodging | | 0.3 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 48 | || 48 Headbutt | 6 | 3 || 9 Hand axe | 25 | 33 || 58 Use: Potion | | 2 || 2 Armour: Scale mail | 41 | 10 || 51 Dodge: Dodged | 25 | 10 || 35 Block: Buckler | 15 | 4 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1702 | 1606 | 96 | 0 | 1324 | 3 | 567.3 | Dungeon | 1702 | 1606 | 96 | 0 | 1324 | 3 | 567.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 542 daAuts D:3: 250 daAuts