Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 9867273611817318964 66 Zeia the Magician (level 4, -11/31 HPs) Began as a Djinni Fire Elementalist on Jan 25, 2024. Mangled by Terence ... wielding a +1 flail of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (1099 turns). Zeia the Magician (Djinni Fire Elementalist) Turns: 1099, Time: 00:04:57 Health: -11/31 AC: 2 Str: 7 XL: 4 Next: 37% Gold: 41 EV: 13 Int: 18 God: SH: 0 Dex: 20 rFire + + . g - +2 quarterstaff (speed) rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 short sword f - a +3 short sword g - a +2 quarterstaff of speed (weapon) Armour a - a +0 robe (worn) e - a +2 buckler m - the +0 robe of Joy {rF- rC++ Slay+6} (You found it on level 2 of the Dungeon) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Jewellery i - a +6 ring of dexterity (left hand) Scrolls d - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions c - a potion of attraction {unknown} j - a potion of lignification {unknown} k - a potion of cancellation {unknown} l - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 7% 3 d - Inner Flame Hex/Fire 19% N/A 7% 3 e - Flame Wave Conj/Fire 19% 2d7 24% 4 f - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History m - the +0 robe of Joy {rF- rC++ Slay+6} Terence closely misses you. Terence hits you with a +1 flail of protection. You stop removing your armour. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 flail of protection! You die... Terence says, "That felt goooood." #.# ##.†.## .# #.# ##..#..## .. #.## ##..###..## #. #..# ##..##.##..## #. #..###..##...##†.## . #...#...# #..#†..# ## #.#.§.#...# #..†#...# .. #.##v.##..###..##..## ## #.###..##..#@@## .## .. #.#.##..##...## ## ## #.#.###..##.## ## ###.....##..### .#... ........#.###..# #.#### #####.......##.. #..... #.#.#.#.# #..### #.#.#.#.# #########..# #.#.#.#.# #.......#..# You could see Terence (combustible). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 6 bats 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 7 jackals 2 ball pythons (D:1) 2 frilled lizards 7 kobolds 5 rats 40 creatures vanquished. Vanquished Creatures (others) 37 foxfires 37 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeia the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Zeia set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 494 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 494 | D:1 | Learned a level 1 spell: Apportation 995 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1084 | D:2 | Noticed Terence 1091 | D:2 | Identified the +0 robe of Joy {rF- rC++ Slay+6} 1099 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_cross D:2: minmay_alternating_diamond, layout_basic, grunt_ministairs_9, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 17 | || 17 Quarterstaff | 5 | 3 || 8 Cast: Foxfire | 17 | 8 || 25 Scorch | 16 | 6 || 22 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 10 | 13 || 23