Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2261618770511772129 74 Zeia the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Jan 30, 2024. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon on Jan 31, 2024. The game lasted 00:09:10 (2057 turns). Zeia the Conjurer (Draconian Conjurer) Turns: 2057, Time: 00:09:11 Health: -4/33 AC: 5 Str: 9 XL: 4 Next: 10% Magic: 0/8 EV: 12 Int: 20 God: Gold: 91 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . c - +1 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, about to teleport, attractive, hasted, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour b - a +0 buckler Jewellery e - a ring of positive energy k - a ring of ice Scrolls d - 5 scrolls of identify {unknown} Potions a - a potion of magic h - 2 potions of brilliance Skills: + Level 2.7 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 3% 2 Gell's Gravitas Tloc 4% N/A 41% 3 Teleport Other Tloc 4% N/A 41% 3 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 50% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard barely misses you. It was a potion of attraction. You feel attractive to monsters. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail (100% to hit) You feel a surge of power! The magic dart hits the orc wizard. The orc wizard is severely wounded. Unknown command. As you read the scroll labelled FAILLE XETIOCI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled VISKEWEYNE, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. You hit the orc. The orc is heavily wounded. The orc barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. The orc misses you. You don't have enough magic to cast this spell. You closely miss the orc. The orc is severely wounded. You closely miss the orc. The orc is severely wounded. The orc hits you with a +0 flail. You die... .........###+# ...........#.# #> .. .# .............# #.##.###.# ............## ....#... #.. ....(.......## ##.....# .... .............# #......##... ...........#(## #.....##..# .....†.....#.†###.........# ..............oo@).......# ............#.####.....### ............#.## ####..# .?..........#..### ##..# .....######.##...# #...# ..<... #.####.###.#.# .....#. #.# #..##.#.# .....#.# #.# ##.##.#.# ...### # .# #.>....# You could see an orc wizard and an orc. Vanquished Creatures 2 adders 3 dart slugs A ribbon worm (D:4) 4 orcs 3 endoplasms 4 goblins 5 hobgoblins 3 kobolds 2 quokkas 5 ball pythons 5 bats 4 frilled lizards 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeia the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 391 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1098 | D:2 | You fall into a shaft and drop 2 floors! 1142 | D:4 | Noticed a black bear 1269 | D:4 | Reached XP level 3. HP: 26/26 MP: 4/6 1952 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/8 2050 | D:3 | HP: 1/33 [orc wizard/+0 dagger (1)] 2057 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, uniq_robin D:4: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 82 | 23 || 105 Unarmed | 14 | || 14 Tailslap | 9 | 2 || 11 Cast: Magic Dart | 73 | 12 || 85 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Stab: Sleeping | 3 | || 3 Armour: Skin | 85 | 31 || 116 Dodge: Dodged | 93 | 18 || 111